World War Z 1.019 Out Now, Patch Notes
World War Z: Aftermath gets a new patch called 1.019. Let's take a deep dive into World War Z: Aftermath December 9 update.
World War Z is a third-person shooter video game developed and published by Saber Interactive. It was released for Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2019, and a Nintendo Switch version was released on 2 November 2021. It was also released for Google Stadia on 5 April 2022. Ports for PlayStation 5 and Xbox Series X/S are set to release on 24 January 2023. The game received a new update today, which focuses on the game’s issues. The patch notes of the World War Z: Aftermath 1.019 update are below.
World War Z 1.019 Out Now, Patch Notes

General
- Fixed an issue where the Juggernaut’s charge could push the player into unplayable areas.
- Fixed an issue where bots could fall under the ground after the Juggernaut attack.
- Fixed an issue where the fall animation of the Juggernaut attack would continue for too long.
- Fixed an issue where the Juggernaut’s special attack didn’t fail the “Avoid All Special Zombie’s Special Attacks” task in Horde Mode.
- Fixed the desynchronization of hands and lever rifle movement in Heather Vaughn’s character’s idle animation.
- Fixed the taser duplicating in Mia Sanchez’s hand when re-entering the lobby with her as a selected character.
- Fixed an issue where the male voiceovers played when Heather Vaughn or Mia Sanchez fell or rolled.
- Fixed the sound duration for EPISODE 8: PHOENIX characters turning into zombies to match the transformation animation.
- Fixed occasional missing sounds of EPISODE 8: PHOENIX characters in the menu.
- Fixed flickering paper particles in EPISODE 8: PHOENIX on PlayStation 5 and PlayStation 4.
- Fixed an issue that caused bots to get stuck on the stairs when entering or exiting the radio tower in The Low Road level.
- Fixed an issue where the outline of the player with thermite stayed visible until the end of the Fighting for Home level.
- Fixed an issue where the “Protect” tag remained on the player with thermite until the end of the Fighting for Home level.
- Fixed the missing collision model on the main gate in the Fighting for Home level.
- Fixed the objective display when the player fails to activate both consoles in time.
- Fixed an issue where gas caused damage after leaving the Refinery in The Low Road level.
- Fixed an issue where the melee attack animation would sometimes work incorrectly.
- Fixed an issue where the player was resurrected in an inaccessible part of the stage and could not reunite with the team.
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