Games

    No Man’s Sky 5.71 Update Patch Notes

    The 5.71 update launched for No Man's Sky. The latest patch brings a bunch of bug fixes and improvements. Here are the details.

    No Man’s Sky is an action-adventure survival game developed and published by Hello Games in 2016. The game was met with plenty of excitement and stayed alive thanks to regular patches. The developer deployed a new patch a while ago with several bug fixes. For a better gameplay experience, it’s recommended to install. Check out the No Man’s Sky 5.71 update patch notes down below.

    No Man’s Sky 5.71 Update Patch Notes

    no-man's-sky-patch-notes

    Thank you to everyone playing No Man’s Sky – Beacon, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

    We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.71, which is now live on Steam, and will be coming to other platforms as soon as possible.

    Bug Fixes

    • Fixed a rare issue that could cause newly-claimed settlements not to have an Overseer’s office.
    • Fixed an issue that could cause the settlement teleport destination to become the centre of the monument, rather than office.
    • Fixed an issue that caused the camera to be incorrectly positioned when first interacting with non-Autophage settlements.
    • Fixed a number of issues that could cause Sentinel raids on settlements to escalate the player’s wanted level.
    • Fixed a rare issue where settlement building terminals would read out information about the wrong building.
    • Fixed an issue that caused some Autophage settlement parts to be replaced with stone versions.
    • Fixed a number of issues with the UI progress dial when retiring as the Overseer of a settlement.
    • Fixed a number of issues with settlement UI pages when viewed in non-standard resolutions.
    • Fixed an issue that caused “faulty goods” decisions to be chosen too often when solving settlement dilemmas.
    • Fixed a number of issues with the display of stats on the settlement history page.
    • Fixed an issue that caused settlements claimed prior to 5.7 to have all empty stats on the settlement history page.
    • Fixed a number of minor visual issues with Autophage settlement parts.
    • Fixed an issue that caused Autophage settlers to be visible before being properly revealed.
    • Fixed an issue that caused settlement building upgrades to fail to take their materials from the player inventory when started.
    • Fixed an issue that could cause missions to display incorrect information when there are several settlements in the same system.
    • Fixed a rare issue that could cause players to appear to own settlements they do not.
    • Fixed a number of particle rendering issues affecting PC, PlayStation 5, Xbox Series S/X and Switch 2.
    • Fixed a number of minor text issues.
    • Fixed a number of minor icon issues.
    • Fixed DualSense controller vibration on PS5.
    • Introduced a number of optimisations to mission markers.
    • Optimised settlements meshes.
    • Introduced an optimisation related to base building.
    • Introduced a number of optimisations for NPCs.
    • Introduced a number of rendering optimisations.
    • Introduced a number of memory optimisations on Xbox Series S/X.
    • Introduced a number of memory optimisations on PlayStation 4 and Xbox 1.
    • Fixed a hang that could occur when loading into a settlement after changing the system time.
    • Fix a crash related to settlement upgrading.
    • Fixed an animation crash.

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