The Assassin’s Creed series has long been criticised for its shallow content and repetitive mechanics. Although Ubisoft’s open-world productions, especially Assassin’s Creed and Far Cry, attract attention with their large maps and countless missions, the fact that the mechanics have not changed in any way for years has angered players. Valhalla, one of the last games of the series, was almost the peak of these criticisms. So, what will change with Shadows? Here are the details…
What is Canon Mode in Assassin’s Creed Shadows?
Ubisoft is preparing to try a new approach in Assassin’s Creed Shadows with these criticisms in mind. Canon Mode, which will be offered in the game, stands out as a feature that will delight old fans of the series.
Canon Mode will offer a mode designed for players who like the simpler and more story-orientated structure of the series’ Ezio-era games. Thus, those looking for a more personalized and fluid experience will get a pure Assassin’s Creed experience, so to speak, without drowning in huge task lists and without any dialogue choices in the story.
On the other hand, players who love the series’ wide range of modern RPG-oriented content have not been forgotten. Beyond Canon Mode, Shadows will still offer large worlds like Valhalla and allow players to dive into detailed quest chains. Ubisoft’s effort to strike this balance aims to appeal to both audiences.
It is possible that Ubisoft will expand the Canon Mode concept to other areas in the future. Reducing side missions and rebalancing the progression system accordingly could pave the way for more compact but content-rich games.
Do you think this new approach can save the future of the series? We look forward to your comments!
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