Update 36.8 launched for Ark Survival Ascended, which brings several fixes and improvements. The action-adventure survival video game was developed by Studio Wildcard in 2023. Generally, the game has a regular update schedule and offers players a better gaming experience. For instance, the latest version arrived a while ago and fixes crashes. Here are the details.
Ark Survival Ascended Update 36.8 Patch Notes
Patch Notes
- Improved character model pipeline for armors, weapons, and animations. Removed redundant assets and smoothened out the process for creating and implementing new assets.
- Upgraded Scissors to allow players to update their appearance using similar UI as initial character creation. See this thread for more information: https://survivetheark.com/index.php?/forums/topic/726080-preparing-for-scorched-earth-human-character-pipeline-changes/
- Love Ascended : Migrated needed assets into the base game so the mod can be disabled.
- Fixed some server crashes
- Fixed some exploits
Map Fixes
- Fixed large number of holes in the map
- Fixed some misaligned landscape objects either floating or inside objects
- Fixed Swamp Cave lootdrop floating above terrain
- Fixed multiple map issues in Overworld
- Fixed Under Water Cave west lighting and artifacts on cave walls
- Fixed an issue with Caverns of Lost Hope shadow flickering
- Updated Redwood Waterfall color to match river color
- Fixed some Tek cave streaming issues
- Fixed skylight override blending issue at tek volcanic cavern entrance
- Fixed bounds issue on under water east cave
Bug Fixes
- Fixed Pteranodon Saddle clipping issue
- Fixed Araneo poking through the saddle
- Fixed “crease” lines in Character pixel painting
- Character will now play correct animations when going unconscious or dying in water
- Fixed dinos not conforming to the ground correctly while in torpor. (Sarco / Titanoboa)
- Fixed bad texture in dragon arena
- Fixed an issue in Caverns of Lost Faith where the water dripping from ceiling also showed while you are under water
- Fixed an issue where player character Male/Females knees appear to bend/jolt forward slightly after standing up
- Fixed an issue where the view info for Tribe option is displaying an empty engram page, rather than tribe info
- Extended the tree platform pickup timer
- You can no longer pick up the bed while it’s on cooldown.
- Fixed an issue where picking up a water tank snapped above another tank will pick up both
- Fixed an incorrect HUD display on some structures
- Can no longer replace normal doors with secret doors
- Fixed an issue where secret door opened too far
- Fixed issue where supply crate beam is occasionally segmented after the crate lands and stays like this for a while
- Fixed lava splash VFX elements floating above the Volcanic Cavern Lava River surface
- Improved Otter LODs on lower settings
- Updated Icons Stone Doorway, Stone Hatchframe, Stone Reinforced Gate, Auto Turret, Heavy Auto Turret
- Fixed some flying trees
- Improved foliage behaviour in strong wind scenarios
- Fixed an issue where Brood mother arena lighting would blink on and off as player moves
- Fixed Female animation when aiming with bows
- Fixed TPV animation on Longneck Rifle
- Fixed some weapon 3D scaling issues
- Fixed an issue where Co-ords from the overlay map or the interactable UI window are not identical
- Fixed issues with flyers passing through mesh
- Fixed an issue where Bola status was not being properly conveyed to players
- Fixed issues where you cannot handcuff other players
- Fixed occasions where crafting items with the Replicator and wireless crafting can cause the server to run bad
- Fixed Dragon boss incorrectly receiving the Alpha dino damage reduction buff
v35.16 – 03/08/2024 – Minor version for servers
- Fixed – Teleporting Dinos to a raised teleporter in an area with no players could cause the Dino to fall through.
- Fixed multiple server crashes.
- Improved Server memory usage and reduced leaks.
- Fixed an exploit.
v35.13 – 03/01/2024 – Minor version for PC clients
Gigantoraptor Patch Notes
- Wild Gigantoraptor babies will now only feel comfortable approaching the survivor if its parent is able to return to its nest
- Fixed a case where new hunt targets would display with fully bonded Gigantoraptor passengers.
- Fixed Eggs visually disappearing from the Gigantoraptor’s saddle when restarting Single Player.
- Adjusted the description of Gigantoraptor feather.
- Removed Ants as potential hunt targets during Gigantoraptor bonding training as they have lower render distance and could cause a hunt to activate with no indicator visible.
- Fixed Wild Gigantoraptor babies getting stuck in their nests.
- Updated wild Gigantoraptor baby claiming text to more accurately indicate they cannot be claimed by survivors when their parent has been killed.
- Updated bonded dino and egg HUD elements to fix overlapping hotbar when using higher than default values.
- Added ability to pickup babies in front of you with AltFire (Left Ctrl single press, hold and release RB on gamepad after 0.33 secs).
- Updated bonding training to clear/ lose training target if you get too far away.
- Fixed issue with Gigantoraptor nests not getting cleared out.
- Added check for ini option OverrideBondedPassImprintMultiplier in ServerSettings section to override percentage of imprint that is passed onto bonded babies.
- Fix issues with Gigantoraptor not spawning with other mods that already override the Therizino.
Patch Notes
- Ally names now display when wearing a Ghillie Suit.
- Fixed being unable to ping targets correctly while being carried by an ally flyer.
- Fixed an issue that caused FPS to drop when opening doors with lights turned on.
- Cosmetic tab now allows item filtering.
- Fixed light sources on rafts not producing light.
{{user}} {{datetime}}
{{text}}