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Battlefield 2042 Update 7.1.0 Patch Notes

Ana sayfa / Games

Battlefield 2042 is receiving a new update, Version 7.1.0, and here are the patch notes of the latest version. EA offers players new map rework alongside Quality of Life improvements that increase the gameplay experience. Check out the Battlefield 2042 7.1.0 update patch notes below.

Battlefield 2042 7.1.0 Update Patch Notes

STAY INFORMED

Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes. 

JOIN US FOR THE CRIMSON FRONT EVENT

The Crimson Front event is our latest Battlefield 2042™ time-limited event and runs from this coming Tuesday, April 16th until April 30th. Frontlines, a fan-favorite mode from previous Battlefield titles will be making its return as part of the Crimson Front Event

If you’d like to learn more about what that entails, take a look at our Battlefield Briefing that was published yesterday, which contains all you need to know about the return of the mode, Frontlines as well as all new earnable cosmetic rewards and store bundles that will be arriving.

STADIUM IS MAKING ITS RETURN AS A STANDALONE MAP

We also wanted to remind you that Stadium is coming back to Battlefield 2042, on April 30th! More info on the reworked layout and what else to expect on this map will come to you via live stream on April 29th!

WHAT’S UPCOMING NEXT DURING SEASON 7

And in case you missed it, have a look at our spring roadmap for Season 7!

CHANGELOG

Visual Weapon Recoil

Visual Weapon Recoil improvements were introduced in Season 7, and through your feedback it was clear there must be further refinement of this feature. Update 7.0.1 was a hotfix aimed at resolving some of the core issues, such as the interactions with the Avancys, and as previously communicated Update 7.1.0 will include a wide pass that will correct most of the player reported issues surrounding Visual Weapon Recoil.

Weapons

AK5C

SCZ-3

Type 88 LMG

AKS-74U

 Shotgun Improvements

Update 7.1 introduces a collection of improvements that should now balance shotgun gameplay and provide further emphasis on engaging and tactical gunplay when choosing to use these weapons.

There will now be more of a choice between relying on movement and agility to close up the gap to an enemy and use hipfire, or pre-aiming down sights before turning corners and playing more tactically.

This reduction in effectiveness of hipfire at medium ranges should notably improve balance in CQC-focused areas and maps and require a higher level of skill to get the most out of shotguns.

Pellet spread will now differ between hipfire and aiming down sights, as follows for each weapon:

MCS-880 

#01 Buckshot and #00 Buckshot

Aim Down Sights – Same as Update 7.0

Hipfire: 2x Horizontal Spread, 1.5x Vertical Spread compared to Aim Down Sights

#04 Buckshot

Aim Down Sights: 7.0 pellet spread was 3x compared to #01 Buckshot, it will now be 2.5x which results in the pattern being slightly tighter and usable from a bit further away

Hipfire: 2x Horizontal Spread, 1.5x Vertical Spread compared to Aim Down Sights

12M Auto

Default Barrel

Aim Down Sights – Same as Update 7.0

Hipfire: 1.5x Horizontal Spread, 1.3x Vertical Spread compared to Aim Down Sights

Shortened Barrel

Aim Down Sights: Spread reduced from 1.5x to 1.25x compared to Default Barrel

Hipfire: 1.5x Horizontal Spread, 1.3x Vertical Spread compared to Aim Down Sights

Pellet spread on 12M Auto will now also slightly increase when firing quickly

NVK-S22

Aim Down Sights – Same as Update 7.0

Hipfire: 1.7x Horizontal Spread, 1.35x Vertical Spread compared to Aim Down Sights

Reload Speed on NVK-S22 has been slightly increased

Super 500

Aim Down Sights – 0.75x Pellet Spread compared to Hipfire

Specialists

 Vehicles

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