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Battlefield 2042 Update 7.2.0 Patch Notes

Ana sayfa / Games

Battlefield 2042 is receiving a new update, Version 7.2.0, and here are the patch notes of the latest version. EA offers players new map rework alongside Quality of Life improvements that increase the gameplay experience. Check out the Battlefield 2042 7.2.0 update patch notes below.

Battlefield 2042 7.2.0 Update Patch Notes

DELIVER DEATH FROM ABOVE!

New gear means new ways to tackle the enemy, this May 14th you’ll be able to work towards unlocking the highly versatile DFR Strife LMG and the all-new cutting edge, remote-controlled aerial bomber the XFAD-4 Draugr.

Ingame progression and natural play of Control Unlocked contributes towards the unlocking of the XFAD-4 Draugr (40 Ribbons) and the DFR Strife LMG (80 Ribbons) allowing you to use these cutting edge pieces of hardware across the Battlefield.

Don’t worry if you miss out on this limited time event, as you will still be able to earn them through ingame assignments at a later date.

We look forward to seeing you capture and hold objectives in the limited timed mode Control Unlocked, as you begin to work your way towards delivering death from above with the XFAD-4 Draugr on May 14.

A NEW STRIKE TEAM IS FORMED…

Under the global assault of the Thousand Petals Coalition a new strike team has been tasked to capture and secure Arkangel assets before they fall into the hands of the Coalition. 

We’ll share full details with you as we get closer to the launch of this all-new event in the coming weeks. Expect new earnable cosmetics to acquire and we look forward to seeing you outsmart the opposition.

AREAS OF IMPROVEMENTS

Vehicle Improvements

We’re happy to see that Attack Helicopters since our latest changes have become a force to be reckoned with, with players engaging with them more and more, as well as finding out new ways to use them to their advantage on the Battlefield. We think that they are, for most part, in a good spot. However, due to the combined firepower of both pilot and gunner they have been over performing in one aspect: Destroying Armored Ground Vehicles.

We believe at its current state the Attack Helicopter can easily destroy any vehicle in too short of a timeframe and we are toning that down a little by reducing the firepower of some of the more potent weapons vs armored vehicles, to address this:

APS Shootdown Sentinel

We are aware of the long lasting issue of vehicles camping hills and it has become a bit more exaggerated when Irish’ APS Shootdown Sentinel is included into this equation.

With Update #7.2.0 we are removing the capabilities for this Specialist Gadget to shootdown any Anti Vehicle Weapon or Gadgets. This should allow Air Vehicles and Infantry to once again attack such ground vehicles, as well as pushing the gadget itself into a more infantry-focused mentality.

MacKay

This Season in general we are aiming to slightly slow down the pace of the game and the biggest offenders that can oftentimes feel like they are pushing the limits too much. We are starting with MacKay by making his gadget more defensive and strategic rather than having it as an aggressive enabler offensively.

To do that we are increasing the cooldown of the grapple from 11 seconds to 25 and we are also lowering the boost of his trait “Nimble” which grants a boost to movement speed while aiming down sights from 40% to 25%.

Additionally, in a future patch, we will be implementing a force reload animation when equipping the weapon to further emphasize the strategic use of the gadget.

Systemic repair

Continuing with the effort to slow down the pace of the game, we are increasing the time it takes for the systemic repair system to repair the health of a vehicle. The rate at which this repairs is defined by the role and class type of the vehicle in consideration with their gameplay expectations.

All vehicles beside Bolte, EBLC-Ram, the upcoming Draugr and all ground transport vehicles will repair 25HP in 8.6 seconds, up from 5 seconds. This change is meant to emphasize the role of engineers and help slow down the pace in these combat moments, where before it was possible to nullify taken damage nearly instantaneously by pressing a single button.

CHANGELOG

AI, Soldiers & General Improvements

Weapon Balancing

Visual Weapon Recoil Improvements

SMGs

Further tweaks and improvements for the following Weapon and Scope combinations:

Sidearms

Bolt & Lever Action

Assault Rifles

LMGs

Vehicles

Systemic Repair Changes:

TOW Balancing Changes:

Air Attack Vehicles

Ground Vehicles

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