ShiftDelete.Net Global

Chivalry 2 Raiding Party Update Patch Notes

Ana sayfa / Games

Chivalry 2 is a 2021 multiplayer hack-and-slash action video game developed by Torn Banner Studios and published by Tripwire Interactive. The sequel to Chivalry: Medieval Warfare (2012), the game was released on June 8, 2021, for Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Series S. The game received regular updates and a while ago a new one arrived called 2 Raiding Party. Check out Chivalry 2 Raiding Party Update patch notes down below.

Chivalry 2 Raiding Party Update Patch Notes

Chivalry 2 update 2.7.1

Content Update 2.8 – Raiding Party

In addition to this exciting PS Plus news, content update 2.8 is right around the corner! Releasing May 1, Chivalry 2 introduces cross-platform parties beta, a brand new Team Objective Map – The Sacking of Bridgetown, the Heavy Cavalry Sword, a new Campaign Pass – Raiding Party, a new gamemode – Mounted Arena, combat changes, and quality of life improvements in Chivalry 2’s new Raiding Party Update! Read on below.

New Major Feature – CROSS-PLATFORM PARTIES

We are excited to finally be releasing a beta version of this long requested feature to Chivalry 2, which now allows players to add players to their in-game Friend List from any platform through the use of friend codes. Each player has a unique friend code that can be generated. Once added, players can invite friends and create parties in the main menu, regardless of their platform. Please note that, while this feature is now available for players, it is currently in Beta – which means some bugs and issues can be expected as we continue to improve this feature. If you are having issues with adding a friend or joining a friend’s party, please attempt re-adding your friend or restarting your game.

New Map – “The Sacking of Bridgetown”

The news of King Argon’s victory against the Masons at Thayic Stronghold has spread across Agatha. The nobles of Irilla and the surrounding lands have come together for a decadent celebration, filling Bridgetown with laughter and joy. The wine flows and the noblemen dance to the music and cheers, this is surely a day that will be remembered for generations to come!

Outside the city walls the peasants toil in the fruitful vineyards that provided such an ample supply of fine wines for the festivities. The distant sound of the partying gentry is pierced by a harrowing horn, but this is no horn of the north. The workers grab what meager armaments they can and await the storm.

After successfully breaching the bulwark at Baudwyn the Tenosian Empire has begun the second phase of their invasion. In order to further their advance inland they must cross the river through Bridgetown. The Tenosian army will stop at nothing; setting the outlying farms and vineyard ablaze and defenestrating the cowardly nobles.

New Weapon – “Heavy Cavalry Sword”

With Weathered Heavy Cavalry Sword, Heavy Cavalry Sword, and Decorated Cavalry Sword skins

A new one handed weapon for the Footman Man-at-Arms and Knight Guardian, this sword has long reach and slow swings. In addition, it features incredible prowess on horseback in comparison to other weapons, having slash attacks that differ from its slash attacks on foot. This weapon can also be held forward while inputting a special attack on horseback. Lead the charge!

New Limited Time Arena Mode – “Mounted Arena”

Think you’re a good horseman? Looking to stick a lance into someone’s chest without any distractions? Prove it to the cheering crowd in this new 1v1 mode for Arena enthusiasts! Coming soon as part of our limited time queue rotation, two players on horseback challenge each other to a joust on Tournament Grounds with various weapons. The round doesn’t end until your opponent is completely defeated.

New Campaign Pass – “Raiding Party”

Armour

Imperfections

Facepaint

Heraldry

Weapons

New Community Choice Customization – War Axe & Halberd!

You asked for it and we delivered. We asked our community which weapon they wanted to receive new customization for the most and you voted the War Axe! We decided that, since the Halberd was such a close second, that we’d add new weapon skins for both.

Maps

New Team Objective Map

Aberfell

Askandir

Bulwark

Courtyard

Coxwell

Dark Forest

Falmire

Fighting Pit

Galencourt

Hippodrome

Lionspire

Rudhelm

Stronghold

Wardenglade

Customization

Combat

Arrow Cam

Takedown Threshold

To encourage players to use more of their potential combat options (and to give longbow users their fair chance at a takedown), we have adjusted the takedown threshold to 25 for a takedown credit.

Parry

Certain weapons like two-handed spear and longsword were able to get around the parry box at the tail end of their stab attacks via dragging. This change addresses these instances where the attack should have been blocked.

Certain weapons like the Longsword, Messer, and other thin weapons could circumvent an opponent’s block through the use of Slash to Alt Slash feint attacks. To address this, the positioning of a player’s block was slightly adjusted to close any front facing gaps.

Jabs

The jab’s horizontal radius has been slightly decreased for polish and to allow it to be dodged a little more successfully through the use of footwork and crouching. In addition, multiple instances where the jab could circumvent cooldown under certain combat conditions were addressed to maintain consistency.

Shields

Shields were unintentionally increasing the player’s hitbox, allowing attacks to land hits outside of expected collision conditions. This fix addresses this concern as well as adding another feature for heavy shields during combat.

General

The Flaming Chicken griefing exploit fix was initially done for 2.7 but was held for release for further fixes that had to be addressed as a result of this change.

If the player had previously landed an attack against a player or object that could receive damage, the player could at any point cancel a heavy or feint attack into block during neutral engagement. This resulted in noted exploits in the community such as “quadruple feints” and more.

In order to further encourage players who are on the Defending team of a given Team Objective map, bonus score is given to those who defeat Attacking team opponents.

Certain objectives have the functionality to cause damage to players. This damage applies universally. Situations like the ram on Lionspire or petards on Falmire had the chance to kill too many players on the same team, causing the game to unfairly kick the player who initiated the objective for excessive team damage. This issue was addressed in light of this.

It was discovered that if a player inputs a counter, inputs block after a successful hit, and then inputs another counter attempt afterwards, their attack speed would be faster than a typical combo. This was noted to be effective with certain weapons such as the one-handed mace or two-handed spear. The pace when counters come out after a previous successful hit was slightly adjusted as a result. This does not impact counter input speed. 

Weapons and Carryables

New Weapon – Heavy Cavalry Sword

Many weapons were able to land hits earlier than intended due to tracers encompassing the handle of the weapon. Most notable offenders include weapons such as the poleaxe and pickaxe. To address this, tracers for all weapons were readjusted.

Bandage Kits

Bear Trap

Bottle

Catapults

Players using catapults in early objective stages such as Stage 2 of Lionspire were able to climb the scoreboard early on in a match. Given the destructive capabilities of the catapult in comparison to other range based weapons of warfare, this was addressed by removing this bonus per kill.

Crossbow

Greatsword

Heavy Mace

Horse

Javelin

Katars

After further review and from player feedback received, it was noted that Katars were severely underperforming in comparison to other weapons. These changes aim to increase the unique strengths of the Katars as well as to allow them to have more opportunities in head to head engagements.

Messer

Poleaxe

Quarterstaff

Sword

Throwing Knives

Throwing Axe

New Carriables (featured in Bridgetown)

Matchmaking

Standalone Servers

Gamemodes

Arena

Performance and Crash Fixes

Audio

Last Team Standing

Northman VO

Stronghold

General

UI

Misc

Known Issues

Cross-Platform Parties BETA

General

Customization

Console

Yorum Ekleyin