Counter–Strike: Global Offensive (CS: GO) is a multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014. Valve still regularly updates the game, both with smaller balancing patches and larger content additions. Valve has just rolled out a new update for CS: GO, which focuses on minor things that increase the gameplay. Check out the CS: GO June 14th update patch notes below.
CS: GO June 14th Update Patch Notes
[ MAPS ]
Mirage
- Fixed a spot near bench that caused the server to lag
- Fixed various strange wallbangs
- Adjusted end of match screen
[ BUY MENU ]
- Fixed some edge case issues with sell back
- Buy menu color now matches cl_hud_color
[ LOADOUT ]
- Fixed edge cases with inspecting items
- Fixed a bad interaction between the acknowledge panel and inventory
- Fixed a glitch while refreshing the loadout tab
- Fixed some localization bugs
- Fixed various crash
[ MISC ]
- Fixed movement bug that would cause a slide along curbs in Dust II
- Flashbangs can be redeployed after thrown so that players can quickly throw multiple in sequence
- Reduced the single-frame flash effect when zooming out with sniper rifles
You can scroll down the article if you missed the game’s previous version, Patch on April 25th.
ANUBIS COLLECTION]
– Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike’s Active Duty map pool.
[MAPS]
-Spring celebrations have ended in Ember Land.
-Lava in the tunnels is rising.
-Minor bug fixes.
You can check out below if you missed the previous version.
[ Ui ]
- Fixed common asserts.
- Removed Trade-Up contract UI for Limited Test.
- Fixed multiple items showing up in the inspect panel.
[ Audio ]
- Use correct audio device name when user picks “default” device.
- Added weapon drop sounds to minimap distance broadcast.
- Lowered volume of some dust2 ambience.
- Added some missing ui sounds.
- Lowered volume of flashbang ringing and volume ducking effect.
- Reduced stereo spread of grenade explosions.
- Fixed phasing with deathmatch kill bonus sound.
[ Game ]
- Fixed various game crashes.
- Smoke bullet holes are now fixed relative to the firstperson camera.
- Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
- Players can no longer pick up weapons while dead during a competitive match.
- Fixed dropping weapons during the team intro.
- Fixed +voicerecord getting stuck on when held during team intro and released after.
- Chat messages sent during end of match no longer show players as DEAD if they were dead at the end of the last round.
- Fixed handling game input keys such as +voicerecord while panorama has focus.
- Added netgraph.
[ Graphics ]
- Fixed flickering with MSAA.
- Fixed smoke cloud volume lighting.
- Fixed stencil issue on glass when MSAA is disabled.
- Updated various weapon finishes based on community feedback.
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