Counter-Strike: Global Offensive (CS: GO) is a multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012 and for Linux in 2014. Valve regularly updates the game, with smaller balancing patches and larger content additions. Valve has just rolled out a new update for CS: GO, which focuses on minor things that increase the gameplay. Check out the CS: GO September 29 update patch notes below.
CS: GO September 29 Update Patch Notes
[ SOUND ]
- Fixed a case where grenade sounds were missing when exploding in-air
- Added separate sounds for grenades landing in vs out of the playable area
[ GAMEPLAY ]
- Fixed a case where both terrorists in a Wingman match would appear to have the bomb
[ MISC ]
- Various bug fixes for the Vulkan renderer
- Updated Phoenix Soldier icon to reflect recent balaclava color change
- Fixed a rendering issue in the nametag inspect panel
- Disallowed binding toggleconsole to mouse1 since it was preventing normal menu interactions
- Various bug fixes and tweaks to weapon finishes and stickers
- Fixed a case where surrender votes would incorrectly fail
[ ANIMATION ]
- Fixed a case where foot pinning wasn’t active
[ MAPS ]
- Various bug fixes and tweaks to Ancient
[ PERFECT WORLD ]
- Players who launch the game in China and have previously accepted the Steam China Subscriber Agreement will now get a prompt at launch which allows selecting “-perfectworld” or “-worldwide” mode
- Launch prompt can be activated with “-promptperfectworld” command line flag or completely bypassed if “-perfectworld” or “-worldwide” command line flag is used
[ COMMUNITY DEDICATED SERVERS ]
- To launch a community dedicated server, you can use this reference command line:
- cs2 -dedicated +map de_dust2
- To enable logging, add to your server commandline:
- +sv_logfile 1 -serverlogging
- Or add to a config file:
- sv_logfile 1
- log on
- To enable HTTP logaddress forwarding, ensure logging is enabled as above and use:
- logaddress_add_http “<server address>:<port>”
- Dispatched logs can be handled the same way as CS:GO
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