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Diablo 4 Update 1.2.2b Patch Notes

Ana sayfa / Games

The 1.2.2b update has just launched for Diablo 4; fans can check out the official patch notes and see what is offered to them. The title’s latest version is pretty extensive and brings many changes, such as balance adjustments. Below, you’ll see the Diablo 4 1.2.2b update patch notes.

Diablo 4 1.2.2b Patch Notes

Gameplay Updates

* Starting on December 5, battle legions of Zir’s minions and race against time in a new endgame pinnacle dungeon, Abattoir of Zir. For more information, visit [this article](https://news.blizzard.com//diablo4/24030418/?blzcmp=blizzard-news).  

Developer’s Note: After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50. The experience increase to Glyphs at higher Tiers was made with the intent of incentivizing players to push their builds, making their arrival at Tier 100 feel that much more fulfilling. We will monitor how this change in experience pans out for players and encourage you to provide us with any feedback you have around this system.

* Introduced further support for NVIDIA Reflex technology. Visit the in-game settings to enable this feature.  

Bug Fixes

Accessibility
* Fixed an issue where the Screen Reader didn’t announce the required pacts for Vampiric Powers.  
Dungeons
* Fixed an issue where the Mechanical Box wouldn't respawn if the player was killed by the boss in the Bastion of Faith.  
Gameplay
* Fixed an issue where some attacks made by Echo of Lilith would not properly trigger if the player in the Party that started the encounter died.  
Season of Blood
* Fixed an issue where Blood Harvesters could quickly disappear after spawning.  

Developer’s Note: A previous Hotfix allowed players to walk through Blood Wells to access Potent Blood. This change reverts the ability to walk through Blood Wells, but in exchange, Potent Blood will no longer spawn in the middle of Blood Wells so it can be easily picked up.

* Fixed an issue where Duriel wouldn’t spawn when the player re-entered the boss arena after respawning.  
User Interface and User Experience
* Fixed an issue where map overlays for Helltide and Blood Harvest wouldn't display properly when entering a region covered by fog of war.  

Developer’s Note: If they choose to play through the Campaign, players that haven’t yet unlocked Mounts must complete the Donan’s Favor quest to unlock them. If the campaign is skipped, you must reach Level 25 before unlocking Mounts. The tooltip previously mentioned Quest completion only, which is irrelevant when skipping the Campaign.

* Fixed an issue where navigating to the Season Journey from a Seasonal Aspect wouldn't open the correct chapter.  
Miscellaneous
* Fixed an issue where visual effects on armor would remain fully visible while using Concealment. (Lilith sees all, foolish wanderer.)  

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