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Fluid controller patent could bring hydraulic haptics to PS5

Ana sayfa / News

Sony may be planning to redefine haptic feedback on the PS5, but not with better motors or refined actuators. A newly published patent outlines a much weirder idea: controllers that use hydraulic pressure and liquid-filled chambers to simulate touch in more immersive ways.

The current DualSense already stands out for its adaptive triggers and nuanced vibrations. But according to the patent, future models might swap out traditional tech for fluid-based resistance. That means pressure-sensitive buttons and analog sticks could respond differently based on in-game conditions whether you’re trudging through mud or drawing a bowstring.

The design includes a central fluid reservoir, with smaller chambers near face buttons or sticks. When pressure is applied, the controller adjusts the flow, causing different resistance levels or feedback effects. The result could be a more physical connection to gameplay, far beyond the current system’s rumble tech.

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While the idea sounds futuristic, it’s not without red flags. Fluid-filled devices are harder to maintain, and any leak would instantly ruin the controller. The patent also mentions temperature changes, where the fluid could be heated or cooled to match environmental cues in-game. That’s intriguing, but it could raise costs and reliability concerns.

Some players are already skeptical:

Sony argues in the filing that this approach could cut mechanical complexity, possibly reducing wear on moving parts. That might help address analog stick drift, a major complaint with current DualSense models.

Like many patents, this one doesn’t guarantee a product. Sony may never mass-produce a hydraulic-feedback controller, but the fact it’s experimenting shows they’re not done innovating. Rumors of a new DualSense with a replaceable battery already have fans hopeful for practical upgrades. For now, though, the haptic future remains… fluid.

Gamers will take realism, but not if it leaks on their carpet.

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