God of War Ragnarok is an action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment. It was released worldwide on November 9, 2022, for the PlayStation 4 and PlayStation 5, marking the first cross-gen release in the God of War series. It is the ninth installment in the series, the ninth chronologically, and the sequel to 2018’s God of War. Besides, it receives regular updates and offers players a better gaming experience. Check out the God of War Ragnarok 5.05 update patch notes down below.
God of War Ragnarok Update 5.05 Patch Notes
PS5 USERS
Please ensure that both God of War Ragnarök and God of War Ragnarök: Valhalla have been updated before accessing the game again.
BUG FIXES
- Fixed a rare crash associated with the Burden Glyph in the menu.
- Added additional debug information to help track a very rare crash when starting God of War Ragnarök: Valhalla from the main menu.
If you missed the game’s previous update, you can check out below.
PS5 USERS
Please ensure that both God of War Ragnarök and God of War Ragnarök: Valhalla have been updated before accessing the game again.
BUG FIXES
GAMEPLAY
- Fixed an issue where rifts would not close and block progression after many hours of play
- Fixed an issue preventing the Rönd of Purification from being unlocked successfully
- Adjusted score calculations (Settings / Difficulty Hud Visualization to enable) to increase reward for higher risk-taking and avoiding death
- Fixed an issue with the final score calculation being lower than expected after using suspend and resume
- Fixed an issue where health stones would erroneously re-appear
- Fixed an issue that was preventing the Axe Weapon Glyph: Bare Force from ever being offered
- Fixed an issue where the Axe Labor: Pride of the Frost would not update correctly
- Improved re-roll tokens to not present the previous runic options at Runic Glyph chests
- Three burden opportunities per attempt can now be guaranteed if the player has an open burden glyph slot when arriving at the Labyrinth
- Fixed an issue preventing the Hind of Deadly Vitality and Hilt of Weightless Recovery from being fully upgraded in New Game +
- Various glyph and combat balance tuning for improved game health
GENERAL STABILITY
- Fixed an issue where the Lost Items chest would be open after returning to base game preventing the acquisition of Valhalla completion unlocks
- Fixed an issue where Kratos could fall through the world when interacting with a rift
- Fixed an issue where the Chest Breaker upgrade would not work in the Vanaheim sanctuary
- Fixed a crash related to burdens and challenges in the menu
- Fixed an issue where a part of Mimir and Sigrun’s story would be skipped
- Kratos did some work on his shoulders to round them out a bit more
- Various additional smaller stability fixes
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