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Icarus Week 162 Update Patch Notes

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The Week 162 update has just dropped for Icarus; fans can get an idea about the latest version. The game’s latest version is a major one and focuses on a ton of stuff. If you’re looking for a solid gameplay experience for Icarus, we highly recommend installing the Week 160 update. But before that, let’s deep dive into the Icarus Week 162 update patch notes.

Icarus Week 162 Update Patch Notes

Welcome to Week 163.

This week’s theme is bug fixes and QoL. Thanks to feedback over the holiday period, we have addressed a number of issues. We have also fixed an issue that was limiting client performance.

We also have some details on what is to come next week involving the Lava Hunter present on Prometheus.

Jump in and have a read.

Notable Improvements:


This Week: Bug Fixes

This week, we are releasing a number of smaller bug fixes and some small quality-of-life improvements that have been requested in the past. With the new year, we thought we would take the time to address some of these issues.


This Week: Client Performance Improvements

In the past, we have spoken about ‘occlusion optimizations’ regarding buildings (week 153). Recently, we performed the same treatment on deployables (benches / trophies / decorations, etc) and came away with some performance improvements.

When we pushed this live a few weeks ago, we made a mistake: it was only active on servers or single-player, so players connecting to others or a server would not receive any of the improvements. This has now been enabled so that all players will receive the improvements.


Next Week: Lava Hunter Respawning

Next week, we will enable the Lava Hunter to Respawn on Open Worlds so that it can be fought again once the operations have been completed.

Changelog v2.2.38.131742

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