Intel’s super-resolution technology, XeSS, has undergone a significant expansion following the positive reviews it received with version 2.1. The company is no longer limiting XeSS 2.0 to Intel Arc graphics cards. With this new step, AMD and Nvidia graphics cards will also be able to benefit from XeSS 2.0 technology. This development directly impacts millions of users.
XeSS 2.0 Technology Will Be Available for AMD and Nvidia
All GPUs with Shader Model 6.4 support are now capable of running XeSS 2.0 technology. This support includes Nvidia’s GeForce GTX 10 series and later, and AMD’s Radeon RX 5000 series and later. This means AI-assisted frame rendering and low latency are no longer limited to Intel hardware.
Intel’s statement specifically states that XeLL, a low-latency feature, can only be used when the frame rendering module is active. This means that XeLL cannot be enabled independently on non-Intel GPUs. The company attributes this limitation directly to the technology’s architecture. It emphasizes that XeLL is a module tightly coupled to the frame rendering system.
Originally introduced exclusively for Intel Arc graphics cards, XeSS 2.0 now runs on hardware from various manufacturers. This expansion could have significant implications for both game developers and end users. The availability of the new API across a much broader range of hardware could encourage game studios to integrate XeSS 2.0.
This development could also significantly shift competitive dynamics. Until now, Nvidia’s DLSS technology was designed to run only on its own hardware. Intel’s decision to open XeSS 2.0 to all manufacturers stands out as a move that loosens the long-standing hardware lock-in in this area. This decision allows the company to reach a broader ecosystem of games and users on the software side.
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