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MultiVersus Season 2 patch notes

Ana sayfa / Patch Notes

MultiVersus Season 2 explodes onto the scene, ushering in a wave of exciting changes and additions! Prepare to master the way of the samurai as the legendary Samurai Jack joins the roster, obtainable instantly with the Season 2 Battle Pass. Ranked mode makes its highly anticipated debut, allowing you to climb the ranks and earn exclusive rewards. This season also introduces the innovative “Rift” system, kicking off with the Path of the Samurai, and brings significant combat updates designed to reward offensive playstyles. Buckle up, because MultiVersus Season 2 patch notes is about to get legendary!

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Ranked  

Ranked queue is now available (requires minimum Account Level 5)! Queue up for 2v2 or 1v1 ranked matches, earn Ranked Points to climb the ladder and earn seasonal cosmetics! 

Rift Updates 

Events 

Combat Changes 

We are looking at combat mechanics across the cast with an intent to reward more offensive gameplay. Several attacks have been updated to work better as combo starters, and we have adjusted ground jumps to allow for easier aerial approaches. We expect to have more changes to share in the midseason patch. 

We are also updating the language in our patch notes. Previous patch notes have used the term “branch window” to describe the period of time where a player can input a new action to interrupt a fighter animation before it has completed. From now on patch notes will refer to this period as a “cancel window” 

General Bugfixes 

General Perks 

Air Walker 

Maps 

Characters 

Legend:  
= Buff 
– = Nerf 
~ = Change 
= Bugfix 
Note: Attacks callouts reference default controls.

Agent Smith 

Agent Smith had a successful early introduction into the multiverse. We are looking to tone down his most toxic loops while giving him some quality-of-life changes to keep him feeling fresh for anyone looking to purchase him in season 2. 

Arya 

Batman 

Black Adam 

Bugs Bunny 

Garnet 

Gizmo 

Harley Quinn 

Iron Giant 

Iron Giant has had his time in the shop but he still remains a menace in PvP games. His defensive tools feel a little overbearing right now, so we’re looking to tweak his hurtboxes and increase his received hitstun so he feels more like a normal fighter at low damages. Hopefully with a slightly weaker defense he will feel more in line with the rest of the cast. 

Jake 

We still feel like Jake has not been performing up to his potential in PvP. We will look to address this more with our midseason update, but for now we wanted to give him a few new tools to help him out. 

Jason 

LeBron 

Marvin 

Morty 

Morty has a strong reliance on his ground side special that promotes a very campy gameplan. We wanted to reduce the power of his ground side special while giving him some quality-of-life buffs to see how he performs with better close-range tools. 

Reindog 

Rick 

Shaggy 

Steven Universe  

Stripe 

Superman 

Taz 

Taz has seen a lot of play due to a limited number of overpowered tools. We want to see more diversity of attacks in Taz gameplay, so we’ve limited the power of his more abusive attacks like ground up attack and ground neutral attack, while buffing some of his less-used attacks to give him a more balanced game plan. 

The Joker 

Tom & Jerry 

Velma 

Wonder Woman 

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