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Need for Speed Unbound Vol.6.1.0 Update Patch Notes

Ana sayfa / Games

Need for Speed Unbound (stylized as NFS Unbound) is a 2022 racing video game developed by Criterion Games and published by Electronic Arts. It is the twenty-fifth installment in the Need for Speed series, the first for Criterion since 2013’s Rivals with Ghost Games, and the first as the main developer since 2012’s Most Wanted. The title will receive a new update in the coming periods, and now we know what’s coming. The Need for Speed Unbound Vol.6.1.0 update patch notes are below.

Need for Speed Unbound Vol.6.1.0 Update Patch Notes

PATCH 6.1.0

KEY FIXES

When leaving PVP, players will now be put straight back to the Multiplayer garage. So less steps and straight to where you want to be. We debated taking you straight back to the PVP screen, but we don’t know what you want to do. Maybe you want to work on your setup, or drop into Free Roam. We leave that choice up to you, but we removed the extra steps. 

Fixed!

We’ve made some changes that should address this issue. Specifically, moved TileLighting and NFS-SSR passes to the cached depth buffer usage since all those passes are on the GPU async queue and there is a chance of inter-referencing. This also fixes a known problem on AMD Vega GPUs.

Okay, so on the level… players finding loopholes in XP earning is all part of the game, but players hanging idle in PVP lobbies means fewer people competing and more roadblocks at the start/finish line. Players will now be warned if their mean velocity is under 1mph, and get an idle kick after 60 seconds if they don’t take action. Essentially if you ain’t racing in PVP, then you are outta here.

OTHER FIXES

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