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Overwatch 2 October 10 Update Out Now, Patch Notes

Ana sayfa / Patch Notes

Overwatch 2 is a 2022 first-person shooter by Blizzard Entertainment. As a sequel to the 2016 hero shooter Overwatch, the game intends a shared environment for player-versus-player (PvP) modes while introducing persistent cooperative modes. The game received a new update which brought a bunch of changes. Here are the details about the Overwatch 2 October 10 update.

Overwatch 2 Update October 10 Patch Notes

HALLOWEEN TERROR 2023

Get ready for the spookiest event of the year as Overwatch 2 transforms into a haunted battleground. Halloween Terror is back with your favorite game modes—Junkenstein’s Revenge, Wrath of the Bride, and Trials of Sanctuary, a new Blizzard crossover game mode. Team up with the heroes of Sanctuary, power up their abilities, and defeat powerful bosses, including Butcher Roadhog, Azmodan Wrecking Ball, and Lilith Moira.

NEW MAP – SAMOA

Samoa is a new Control map where you’ll fight on a tropical beach, a gleaming city, and inside a volcano! Watch out for deadly pitfalls, or you might just be swimming in lava! Samoa will be available to play right away in a dedicated Arcade card and will appear in Quick Play and other unranked modes starting on October 10 with it appearing in Competitive Play later in the season.

HERO REWORK – SOMBRA

We approached the Sombra Rework by identifying key goals to guide decisions throughout the design iteration process: make Sombra more committal when engaging, increase the active feel in her ability kit, and uphold the current Hacker fantasy. With these goals, there were multiple angles to tackle around her existing kit. Naturally, many ideas were also meant to address frustrations playing against the character, ensuring there is proper counterplay for enemies.

Sombra

Machine Pistol

Hack

Opportunist

Stealth

Virus

Translocator

EMP

GENERAL UPDATES

GROUP RESPAWN

Developer Comments: We think that team fights are some of the most enjoyable moments in our game, but we’ve all been in matches where team cohesion–or lack thereof–makes these moments a rarity. These matches often turn into stomps for the team that can’t group up, and preventing stomps is a high priority for us. As such, this season, we’re modifying how heroes respawn for Quick Play. Heroes that die within 5 seconds of each other will be respawned in a wave together. This means that respawn times will sometimes change in order for heroes to respawn together. If a hero dies further apart than 5 seconds from another death on their team, they’ll still respawn in 10 seconds as they would have in the past.

We’ll be listening closely to feedback on this new system, and depending on the response and making any changes, we will consider adding these adjustments to Competitive Play in a later season.

UNRANKED LEAVER PENALTIES

Developer Comments: Previously, if players left too many games, we would apply a 75% penalty to their Battle Pass XP that is gained. We found this had very little impact on those who leave deliberately and severely impacted those who don’t have much time to play but want to earn the rewards in our season Battle Pass. We’re changing this to make it more difficult for players who leave games to be disruptive while not applying too much impact to those who don’t intend on ruining the experience for others.

STORY MISSIONS

HERO MASTERY

Scoring Update

Replays

PLAYER PROGRESSION

Developer comments: All heroes share the Time Played and Wins sub-badges. This change is intended to highlight each hero’s unique sub-badges to better reflect individual playstyle.

CHALLENGES

HERO UPDATES

TANK

Orisa

Fortify

Developer Comments: We are further readjusting Orisa’s survivability, which was originally increased due to the armor-damage reduction stacking change we made several patches ago. This particular change is relatively light as we still want her to be an effective pick against teams that lean on crowd control.

Ramattra

Nemesis Form

Developer Comments: This change lets Ramattra project his influence more frequently with Nemesis Form, which translates into increased survivability and damage. The flexibility also makes it less punishing if he swaps back to Omnic Form early to use the Void Barrier.

Wrecking Ball

Quad Cannons

Developer Comments: This change lets Wrecking Ball finish off enemies a bit more reliably when he’s outside of point-blank range and makes him less reliant on his Piledriver combos.

Zarya

Projected Barrier

Developer Comments: Zarya is using the barrier on her allies more often to peel or initiate combination plays, which makes the ability more team-oriented and less self-serving. This change preserves that interesting choice by keeping the cooldown reduced when used on an ally while targeting her energy sustain instead, which has increased significantly with the bonuses to the barrier health and size.

DAMAGE

Cassidy

Combat Roll

Developer Comments: Most damage mitigation from Combat Roll feels incidental, as the ability is used more for mobility or reloading. This adjustment allows Cassidy to be more intentional with his rolls to avoid large amounts of damage with correct timing.

Mei

Deep Chill

Endothermic Blaster

Developer Comment: We liked the one-two combo that Deep Chill provided, as it added an interesting layer for hero mastery. However, in practice, it increased the amount of crowd control suffered by enemy players while also reducing Mei’s effectiveness. Rather than further increasing the slow or increasing cumulative combo damage, both of which would lead to a more frustrating experience for the opposing player, we are reverting Mei back to her balance prior to adding the Deep Chill passive.

Torbjörn

Rivet Gun

Overload

Developer Comments: Torbjorn’s Rivet Gun can feel overwhelming with how quickly it shoots. This change reduces the firing cadence and makes it more manageable on the receiving end. Overload provides too much defensive value, so we are lowering the overhealth bonus.

SUPPORT

Brigitte

Whip Shot

Developer Comment: This change increases her proficiency at protecting her allies by rewarding accuracy with her most aim-focused ability.

Illari

Solar Rifle

Developer Comments: Illari’s burst healing output is still a little too high, so we are lowering the effectiveness of the Solar Rifle secondary fire to bring her more in line with other support heroes.

HERO OPTION AND INPUT UPDATES

In addition to the hero balance adjustments in this update, we are implementing additional quality-of-life settings and additional input options for several hero abilities to give you the ability to custom-tailor your experience of playing your favorite heroes.

TANK

D.Va

Added the hero-specific options:

Doomfist

Added the hero-specific option:

Junker Queen

Added the hero-specific options:

Orisa

Added the hero-specific option:

Ramattra

Added the hero-specific options:

Changed the hero-specific option:

Reinhardt

Added the hero-specific option:

Roadhog

Whole Hog

Added the hero-specific options:

Sigma

Added the hero-specific options:

Winston

Primal Rage

Added the hero-specific options:

Wrecking Ball

Added the hero-specific options:

DAMAGE

Echo

Added the hero-specific options:

Genji

Dragonblade:

Added the hero-specific options:

Hanzo

Added the hero-specific option:

Mei

Added the hero-specific option:

Pharah

Reaper

Added the hero-specific option:

Soldier: 76

Torbjörn

Molten Core:

Added the hero-specific options:

SUPPORT

Lifeweaver

Added the hero-specific options:

Lúcio

Added the hero-specific option:

Mercy

Added the hero-specific options:

Moira

Added the hero-specific options:

Zenyatta

Added the hero-specific option:

MAP UPDATES

ROUTE 66 DESIGN CHANGES

There are now additional places for the attacking team to take cover around their initial spawn. The doors on the first checkpoint will now only close one of the two doors after the payload passes by giving attackers more options to work through the difficult choke points. There will also be fewer places to take cover in the later parts of the map.

LIGHTING FOR SEASON 7

Push

Hybrid

Escort

Control

Flashpoint

BUG FIXES

GENERAL

MAPS

Watchpoint: Gibraltar

Junkertown

New Junk City

Rialto

Suravasa

STORY MISSIONS

Toronto Mission

HEROES

Cassidy

Illari

Kiriko

Lifeweaver

Mei

Sigma

Symmetra

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