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Rainbow Six Siege January 9 Update Patch Notes

Ana sayfa / Games

Tom Clancy’s Rainbow Six Siege is an online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft in 2015. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes, such as rescuing a hostage, defusing a bomb, and taking control of an objective within a room. So, a new update arrived named January 9 a while ago. Check out the Rainbow Six Siege January 9 update patch notes down below.

Rainbow Six Siege January 9 Update Patch Notes

Rainbow Six Siege Y8S1.2 Update Patch Notes

The Ubisoft Services will also be undergoing maintenance today as we continue to work on a solution to improve the current connectivity issues that players are experiencing.

You can head down if you missed the game’s previous update.

Y8S4.1 Patch Size

Find the download sizes for each platform below.

BUG FIXES

GAMEPLAY

FIXED – Lair is unavailable in Free For All mode.

FIXED – AI bots attempt to breach reinforced walls with C4 explosives or Impact Grenades.

FIXED – Players are unable to vault some railings across various maps.

LEVEL DESIGN

FIXED – Drones can get stuck in EXT Street of the Attack Tutorial map.

FIXED – Cork board prevents line of sight by clipping through wall at 1F Staff Room of Bank map.

FIXED – Unintended line of sight can be reached with Azami’s Kiba Barrier on a small wheel at 1F Cargo of the Nighthaven map.

FIXED – Placeholder asset is visible in the north-west side of the Lair map while using caster mode.

FIXED – Iana’s Gemini Replicator can go out of bounds when deployed near the boxes at EXT Lift of the Lair map.

FIXED – Frag grenade damage passes through a wall at 2F Library of the Chalet map.

FIXED – Explosive damage passes through elevator doors at B Vault Lobby of the Bank map.

FIXED – Players can get out of bounds using Azami’s Kiba Barrier to vault onto a railing at EXT Shooting Range of the Lair map.

FIXED – Players get stuck in falling animation on top of barrels in Tutorial 1 of the Attack Tutorial map.

FIXED – Players get stuck in prone between a railing and a stone wall at EXT Lift Exit of the Lair map.

FIXED – Players have an unintended line of sight between a desk and boxes located at 1F Briefing of the Lair map.

FIXED – Various defuser planting and pickup issues.

FIXED – Player can’t retrieve throwable devices in specific spots on various maps.

AUDIO

FIXED – Missing voice line during onboarding HQ in Landmark Drill, Target Drill, or Shooting Range drill. 

OPERATORS

FIXED – Missing VFX for Frost’s Welcome Mat and Ela’s Grzmot Mine when affected by Tubarao’s Zoto Canister.

FIXED – Missing VFX for Blitz’s Flash Shield when affected by Tubarao’s Zoto Canister.

FIXED – Missing hit marker when destroying Melusi’s Banshee Sonic Defense.

FIXED – Misplaced freeze VFX when shooting while affected by Tubarao’s Zoto Canister.

FIXED – Score doesn’t update when Tubarao’s Zoto Canister freezes Opponent devices.

FIXED – Warden’s Glance Smart Glasses don’t protect against Ying’s Candela.

FIXED – Various animation issues.

USER EXPERIENCE

FIXED – Battle Pass content disappears when swapping between multiple menus quickly.

FIXED – Amaru’s Broad Blade weapon skin clips through walls.

FIXED – Community Challenge UI disappears after waiting several minutes in the Challenges menu.

FIXED – Option to invite players is greyed out when creating a squad.

FIXED – Lair playlist uses wrong image.

FIXED – Various spectator mode issues.

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