The Genesis Project Team is breathing fresh life into Sabre Wulf, the 1984 cult classic, with a faithful yet revitalized remaster for the Commodore 64. Long overshadowed by the ZX Spectrum original, the C64 version now finally taps into the hardware’s full capabilities thanks to a dedicated crew of developers, artists, and audio engineers.
A bold visual upgrade for a classic jungle maze
The original Commodore 64 port of Sabre Wulf was visually underwhelming, borrowing heavily from the Spectrum’s limited color scheme. This remaster flips that legacy on its head. Jon Eggleton has redrawn the entire game world using rich, multicolor tilesets at a 320×200 resolution, replacing the blocky 256×176 graphics with vibrant, atmospheric detail. The 256-screen jungle now feels like a true pixel-art showcase.
Rewritten code and new audio breathe life into gameplay
Robert Troughton overhauled the game’s underlying code to allow for smoother character movement and faster screen transitions. He also ironed out several bugs from the original release, including notorious screen flickers and transition hitches.
Backing the visual and gameplay upgrades is a refreshed soundtrack by Marcin Majdzik, replacing the quiet hum of the original with music that finally leverages the SID chip’s rich audio output. New loading screens and animated cinematics add modern touches without losing the old-school charm.
Quality-of-life features and new content
The Genesis Project didn’t stop at surface-level polish. This remaster also introduces several quality-of-life improvements and expanded gameplay elements:
- A “fog of war” minimap to track explored areas
- An enhanced UI for better readability
- Expanded enemy variety for more engaging encounters
Key remaster highlights:
- Fully redrawn graphics at 320×200 resolution
- Rewritten code for smoother performance
- New soundtrack and loading animations
- Fog of war map, better UI, more enemies
- Built for the modern Commodore 64: Ultimate and emulators
A remaster worthy of Sabreman’s legacy
Originally developed by Ultimate Play the Game, Sabre Wulf launched in 1984 across multiple 8-bit platforms. The Commodore 64 version never quite lived up to its potential, until now. With the v0.5 build already available for download, retro fans can get a taste of what’s shaping up to be the definitive C64 version of Sabre Wulf.
Now that the full release is nearing completion, for those who grew up guiding Sabreman through tangled jungles in search of treasure, this updated version may finally offer the best reason yet to dust off your Commodore 64 or alternatively, fire up your favorite emulator.
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