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Skate Story racks up 1,000+ “Overwhelmingly Positive” reviews on Steam

Ana sayfa / News

Skate Story isn’t your typical skateboarding sim. Since launching on December 8, 2025, this indie action-adventure RPG has been quietly carving its name into Steam’s bestseller charts and it’s done it with style, physics, and one very strange premise.

Skate Story turns skating into something mythic

Developed by solo creator Sam Eng and published by Devolver Digital, Skate Story sells for around $19.99 and offers a very different take on the genre. You play as a fragile, glass-bodied demon sentenced to skate through the hellish Emptylands. Your mission? Reach the Moon and swallow it. It’s part myth, part metaphor and all of it happens while you master ollies, manuals, and grinds.

Gameplay isn’t just about nailing combos. It’s about balance, rhythm, and feel. The physics demand precision, but the controls click quickly. Many players compare its meditative flow to Sayonara Wild Hearts, while the trick system has shades of OlliOlli World and Skate City.

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Skate Story has already passed the 1,000-review mark on Steam, sitting at a 96% “Overwhelmingly Positive” score. That’s rare air for any indie game especially one this stylized and demanding. Reviews consistently highlight three things:

Criticism is minimal, but a common request is a chapter select feature. The current structure is focused and linear, which some players love but others want more replay flexibility.

Skate Story isn’t just for keyboard warriors. It has full controller support and has been officially Steam Deck Verified, making it one of the few new action-sports indies ready for portable play out of the box.

This game isn’t chasing Tony Hawk nostalgia. It’s part of a broader wave of more introspective, experimental skating titles where flow and mood matter as much as mastery. With a glass demon for a lead and a Moon that needs eating, Skate Story is already carving out its own lane. Keep an eye on it; this one might stick the landing.

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