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Solo Leveling: Arise Overdrive climbs Steam’s trending chart after launch

Ana sayfa / News

The anime-inspired Solo Leveling: Arise Overdrive is making waves just weeks after launch. With third-person action, co-op raids, and no gacha mechanics in sight, the game has already cracked Steam’s Trending New Releases.

Based on the hit Solo Leveling anime and webtoon, Arise Overdrive launched on November 24 for Steam and Xbox. Fans of Sung Jinwoo’s journey from E-Rank hunter to Monarch of Shadows now get to experience that rise firsthand while also exploring new storylines exclusive to the game.

Combat is at the core of the experience. Expect a slick third-person system focused on parries, dodges, and timed combos. The game offers eight branching class paths and unlockable Monarch powers that evolve your playstyle. A crafting system lets you forge weapons based on lore-specific blueprints, and tougher dungeons include four-player co-op raids to test your build against heavy hitters.

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Unlike other Solo Leveling titles, Arise Overdrive avoids gacha mechanics entirely. Instead, it rewards combat and exploration. Players progress through skills and upgrades, not random pulls. That’s earned the game a more grounded feel especially for action RPG fans wary of mobile-style monetization.

Here’s what you get:

According to its Steam page, Solo Leveling: Arise Overdrive is marked as Deck-playable. Players confirm it boots without issues, though performance may need tweaking. Expect better results on PC, where Netmarble recommends an RTX 2060 or better, along with 16 GB RAM for stable performance.

That said, early reviews aren’t all glowing. Some players have flagged repetitive mission design and grind-heavy progression. Others note occasional bugs and framerate drops. Still, with peak Steam player counts nearing 13,000, interest remains high and many English-language reviews lean positive.

The anime-to-game transition is rarely smooth, but Solo Leveling: Arise Overdrive is faring better than most. Its flashy combat, progression-first design, and accessible co-op modes are helping it find an audience. And with no gacha distractions, it’s letting gameplay carry the load.

Not perfect, but not forgettable either.

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