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SpaceBourne 2 Update 1.6.0 Out Now, Patch Notes

Ana sayfa / Games

SpaceBourne 2 is an immersive single-player RPG and third-person shooter set in an open universe, offering a plethora of exciting gameplay features. From role-playing and mining to trading, piracy, crafting, and deep exploration, this game has it all. Today, a new update is being released which brings numerous changes and improvements. You can find the complete patch notes for SpaceBourne 2 update 1.6.0 below.

SpaceBourne 2 Update 1.6.0 Patch Notes

NEW FEATURES AND CHANGES :

BUG FIXES:

Reported by players as follows :

• Warp-end crashes: We still haven’t figured out exactly why this issue is happening for some players, but we’ve changed the warp system. Please report if you encounter this issue again.
• When I select “hide high-priced/unpurchasable items” in the market interface, it also hides items that I can afford.
• On planetary surfaces, my character falls under the landscape at sharp landscape points (such as the top of a mountain or a rock).
• If I change my ship while my squad is outside, I can respawn the same squad with the new ship.
• Sometimes, even after spawning my squad, the left squad interface does not open and I cannot give orders to the ships.
• On some ice planets, when I land on a surface point, the entire surface appears dark or the materials are not updated.
• If I repeatedly click on the tick boxes that show the item classes in the Sell All interface and then click the “Sell All” button without selecting any items, it sells the unselected items.
• When I change the fit settings in rapid succession on the weapon market, the listed items change. (We have added a “Filter” button to the interface for this. After making your changes, you can make the requested list visible by clicking this button.)
• When I play in languages other than English, the asteroid station does not spawn in the first mission (or spawns in the wrong place).

Dear Pilots:

Unfortunately, the addition of Capital Ships to the game and the reorganization of new stations took longer than expected, which is why this update did not address all the bugs I had hoped to fix. I apologize for any inconvenience this may have caused.

Next week, after completing the remaining trade mechanics, I will focus on improving the existing game mechanics and fixing bugs.

Thank you for your patience and understanding.

Yorum Ekleyin