SpaceBourne 2 is a single-player, open-universe RPG and third-person shooter game with an abundance of features, including role-playing, mining, trading, piracy, crafting, and deep exploration. The game gets a new update today, which brings tons of changes. The patch notes of the SpaceBourne 2 5.2.2 update are below.
SpaceBourne 2 5.2.2 Update Patch Notes
Happy New Year Godir!
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Surprised to hear from us again so soon? Now that the Holiday Season is over we’re popping in to release the Update we put into Open Beta last year. This minor update tackles instabilities in a few systems.
You’ll hear more from us later in the year, once we reveal the Giant Kings expansion. For now just know that the earth is stirring and the Giant Kings are awakening._
Fixes
Art
- Fixed issues with the Animation Flow, Animation Randomization and Steering Controller
- Fixed an issue where Piglets did not have Attack Animations
- Fixed an issue where Goatkin would not have Horns in certain situations
- Fixed an issue where Heroes would not show in Event Panels
Interface
- Added safety code for a crash that could occur on IncomeBreakdowns
- Added safety code for a crash that could occur when navigating the Rally of Lieges with Controller
- Fixed an issue where respecable Skills gained from Loadouts would allow the acquisition of free Skill Points.
Multiplayer
- Fixed an Out of Sync that could occur when playing in different languages due to issues in the NameGeneration and Random.
- Units
- Excluded the Primal Animal Summons from the Mythic Buff
World Map
- Fixed an issue with Ancient Wonder/Inhabitant Heroes not gaining levels.
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