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Stellar Blade sequel could launch day-one on PC, skipping PS5 exclusivity

Ana sayfa / News

The Stellar Blade sequel may break from tradition with a simultaneous PC and console launch, according to new details from developer Shift Up. While the original game launched as a PlayStation 5 exclusive, its surprise success on Steam has fueled speculation that the follow-up could go cross-platform on day one.

Korean studio Shift Up recently shared a development update, announcing active recruitment for the Stellar Blade sequel. New job listings span art, programming, and music signs that full production is now underway. More importantly, the studio called the project a “next-generation multiplatform action game,” further noting it will release on “various platforms such as consoles and PCs.”

That line has sparked discussion among fans and analysts alike. While not confirmation of a day-one PC launch, it does hint that Shift Up isn’t planning another 18-month PlayStation exclusivity window.

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Stellar Blade first released on PS5, with Sony Interactive Entertainment as its publisher. But once the exclusivity period ended and the game hit PC, sales surged. Within three days of its Steam debut, it reportedly moved over a million copies half of what the PS5 version sold in 18 months. It also broke concurrent player records for a Korean-made single-player title.

That performance may be pushing Shift Up toward a broader, more profitable launch strategy for the sequel.

Rumors are swirling that Sony is softening its stance on exclusives. A recent datamine revealed a “PS5-PC cross-buy” logo, hinting at a future where first-party titles hit PC earlier or at the same time as console. Still, insiders suggest that major story-driven games might stick to timed exclusivity for now.

Without Sony officially tied to the next game as a publisher, Shift Up could opt for a fully independent, cross-platform release. It’s not hard to imagine PC and console players getting access on day one, especially with a possible PS6 and next-gen Xbox looming in 2027.

While the sequel is still in early development, a few details have emerged. Director Kim Hyung-tae has teased more open environments, hinting at a shift toward open-world gameplay. He’s also expressed interest in strengthening the narrative, following conversations with Final Fantasy veteran Naoki Hamaguchi.

Here’s what’s known so far:

With no confirmed exclusivity and a proven hit on PC, Shift Up seems ready to aim wider. The next Stellar Blade could mark a shift not just for the series, but for how mid-sized studios approach global releases in an evolving console landscape.

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