ShiftDelete.Net Global

Warframe Update 35 Patch Notes

Ana sayfa / Patch Notes

Warframe has been receiving a new update named Patch 35, which focuses on many changes. The update offers a new hero alongside numerous improvements and bug fixes. Let’s review the Warframe 35 update patch notes.

Warframe Update 35 Patch Notes

UPDATE 35: WHISPERS IN THE WALLS 

The mysteries left behind by the brilliant Albrecht Entrati and the unknowable Man in the Wall have begun to unravel. Welcome to Whispers in the Walls: the next major chapter of Warframe’s sprawling cinematic story! 


New or rejoining? Welcome all!

If you are NEW to Warframe, you have joined at an exciting point in the game’s story and development! To prepare for the journey ahead of you to reach the Whispers in the Walls content, read our New Player Guide.

If you are RETURNING to Warframe, welcome back! Get caught up on the latest content with our Returning Player Guide.

SPOILER WARNING: If you are in need of a refresher on the Warframe story so far, you can take a peek into the [REDACTED] files found on a particular machine located in the new Sanctum Anatomica hub on Deimos after you have completed the Whispers in the Walls Quest.


Whispers in the Walls is a Mainline Update!
Meaning that everything the team has been working on since the launch of Abyss of Dagath is in this update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things slip through the cracks so we will be watching for bug reports and feedback in the Dedicated Whispers in the Walls Subforums to address in follow-up Hotfixes.

If any of the terms above are new to you, visit “The Warframe Lexicon for Updates” to learn more about Warframe’s development cycle. 


Update Download Sizes: 

PlayStation Specific Notes: 

New fog system on PlayStation 5: With this update, we have updated our fog system in Warframe on PS5! Instead of the previous raymarch system that depended on lighting from the sun and other various baked-in light sources, the new system is lit in real time. Meaning that fog now has a much more realistic appearance based on the environment that it is in. 

Keyboard & Mouse Support on PlayStation: Warframe now officially supports keyboard and mouse (KBM) on PlayStation! 


TABLE OF CONTENTS:
There is so much to explore in Update 35: Whispers in the Walls! We highly encourage you to read the patch notes in full to learn all you can about the Whispers in the Walls update! But if you are looking for a specific topic, simply CTRL+F the following keywords to jump to its dedicated section:

TIME-LIMITED IN-GAME ALERTS: EARN SEVAGOTH & EPITAPH!

Sign in starting December 13th @ 3 PM ET until December 20th @ 3 PM ET to play the following alerts and earn the Blueprints and Components for the Sevagoth Warframe, as well as his signature Epitaph Secondary Weapon and Glyph. 

CROSS PLATFORM SAVE ROLLOUT (BEGINS DEC 14TH)

STARTING DECEMBER 14TH, we will begin the rollout of Cross Platform Save across all available Platforms! 

Cross Platform Save is an upcoming optional feature that allows you to Merge or Link your accounts to unify Warframe progress across all platforms. This allows you to use a single Warframe account across any Linked or Merged platforms (with some restrictions outlined in this FAQ).

To ensure success and stability during the launch of this highly requested feature, Cross Platform Save will be made available in staggered phases.

You can check if your Account is included in the latest phase and is ready for Cross Platform Save by going to the Account Management page on www.warframe.com.

If you do not qualify for the active phase, please wait for our announcement that the next phase is live before checking again. We appreciate your patience while we roll out these features — our intention is to have Cross Platform Save in everyone’s hands in 2023.

We are excited to reach this milestone in Warframe with the arrival of Cross Platform Save allowing Tenno to access their account on any Platform they choose. We will of course monitor and respond to any issues during the rollout phases. If you would like to report an issue or share feedback, please use our dedicated Cross Platform Save sub-forums.

For errors encountered during Cross Platform Save account setup, please contact Warframe Support www.support.warframe.com.

Thank you for your cooperation and feedback while we ensure the landmark new feature is working for all Tenno!

For all the details on the Cross Platform Save rollout, including an extended FAQ, please visit:https://forums.warframe.com/topic/1374265-cross-platform-save-rollout-information/?do=embed

CROSS PLATFORM TRADING & GIFTING

Tenno can now trade with players on different platforms (depending on those players’ Cross Platform settings). Trading will function the same as gifting, except for trading Platinum between Nintendo Switch and other platforms, which is not available. 

To trade with friends or fellow Tenno across platforms, make sure you are using a Cross Platform Save Account (or PC account*) and have Cross Platform Play enabled via your in-game settings. TennoGuard 2FA is required to trade in-game items with fellow Tenno in Warframe, which can be enabled via the Account Management page.

*PC accounts can automatically trade with players on other platforms — provided that both players still have Cross Platform Play enabled in their settings and that any non-PC player trading with them has a Cross Platform Save Account (more information on this in the link below).

For all for the details on Cross Platform Trading & Gifting, please visit:https://forums.warframe.com/topic/1374265-cross-platform-save-rollout-information/?do=embed

NEW CINEMATIC QUEST: WHISPERS IN THE WALLS

Deep within the Necralisk, a dormant precept known as The Kalymos Sequence has been activated. You must return to Deimos and investigate Albrecht’s hidden, subterranean Laboratories for any clues he may have left behind.

Whatever he was working on, you will quickly discover that his Laboratories are the source of many unknowns… 

The Whispers in the Walls Quest acts as an introduction into Warframe’s next major chapter. As with all research, discoveries often lead to more questions… 

Note to Content Creators: Content creators are able to broadcast and/or publish VODs of their Whispers in the Walls Quest experience without DMCA concerns. This does not include edited video content outside of the context of your gameplay stream which includes licensed music from the Quest.

Quest Prerequisites
You must have the following Quests completed to access the Whispers in the Walls Quest:

Note: We have removed Mastery Rank requirements from all main story Quests (which includes those listed above) to allow players to enjoy story content without the delays that Mastery Rank gain and tests would cause (more information on that covered below in the New Player Path Improvements section below). 

Quest Rewards

COMING SOON – OPERATION: GARGOYLE’S CRY (BEGINS DEC 18TH!) 

The Murmur encroaches on our systems, Tenno. The Whispers beyond the Wall are a new threat; we must ensure they stay confined to Albrecht’s Laboratories 

Operation: Gargoyle’s Cry is a time-limited event, launching on December 18th @ 11 AM ET on all platforms! 

REQUIREMENTS AND HOW TO PREPARE

1. Complete the Whispers in the Walls Quest 

If you are new to Warframe and have not completed the Heart of Deimos and The New War Quests to be able to play the Whispers in the Walls Quest, we have made it much easier in this update to catch up! More information on that in the New Player Path Improvements section below. 

2. Be a part of a Clan and own a Clan Key 

If you aren’t already in a Clan, you can either join or create one! 

How to Join a Clan: 

How to Form a Clan:

In both scenarios, a Clan Key is required for the Operation as you will need access to your Clan’s Dojo. Upon joining/creating a Clan, the blueprint will be added to your Foundry for you to craft it. 

3. Ensure a Clan Member has the Architect or Dojo Decorator Role

Placing a Decoration in your Clan Dojo is a key component to participating in the Operation. In order to do so, you’ll need an active Clan member with the Architect or Dojo Decorator Role! A Clan’s Founding Warlord, Warlord, General, Officer, and Sage all have this role by default. 

NEW TILESET: ALBRECHT’S LABORATORIES

Impressive though they may appear, the Laboratories are not without dangers of their own. You’ll find the gilded alcoves patrolled by abandoned Necramechs faithfully defending their departed master’s secretive research.

These majestic halls constitute a brand-new Warframe tileset, expanding outwards directly from the tunnels beneath the Necralisk. Gilded rooms filled with instruments are not all that can be found below… A haunting but familiar presence also lingers within the labyrinth. Weaved in with Albrecht’s place of research are vast bleak spaces where an unending storm rages on, a clear demonstration of The Man in the Walls’ influence. 


NEW ENEMY FACTION: THE MURMUR 
Known by many names, The Murmur are the hands (and feet, and eyes, and… you get the idea) of The Indifference. They are attempting to break through Albrecht’s Laboratories into the Origin System – something Tenno will need to stop at all costs.

*The image above shows The Anatomizer in the foreground and The Hollow Vein in the background. 

The Fragmented 
On the rare occasions when Murmur fragments assemble themselves into a whole, the result is a monstrous and potent entity. It may manifest in three different forms, the Suzerain, Zelator and Anchorite, with a fourth form, The Fragmented One, being the most formidable of all. Together, as heralds of the Indifference, they tether down the Strands of Khra which their bizarre master must travel. To learn more about where and how you will encounter The Fragmented, read the Assassination: The Fragmented section. 

The Severed Warden
Brutally cut from the Indifference in order to protect the greater whole, its three hands bestow the Void’s twisted blessing upon its allies, so long as they remain attached.

The Anatomizer
A vortex of clinical destruction, it hurls explosive charges, intent upon dismembering opponents as it was itself dismembered. 

The Hollow Vein
Albrecht Entrati was unsure whether this awkward composite was the result of the Indifference’s incomplete understanding of human anatomy, or an attempt at creative rearrangement thereof.

Shuffling Fragment
In its calcified chaos, the Indifference is disjointed even from itself. 

Lumbering Fragment
These sundered limbs have only partly fused. Lumbering, mindless horror is the result.

Hurling Fragment
Clings to the cliffs and walls, hurling masonry on anything unfortunate enough to be traveling below. 

Rupturing Fragment 
This lumbering fragment, unconcerned with self-preservation, is liable to rupture violently when in proximity to its target. 

*The image above shows the Rogue Arcocanid. 

ROGUE NECRAMECH ENEMIES
Originally designed to defend Albrecht’s Laboratories from outsiders, these Necramechs have gone rogue and will attempt to destroy any interlopers who cross their path. 

Rogue Culverin
An experimental Necramech, optimized for ranged combat, built for Albrecht Entrati by his son-in-law. It now fights alongside the very Murmur foes it was meant to repel.

Rogue Arcocanid
An experimental melee Necramech, a variant on the Tombjockey class, built for Albrecht Entrati by his son-in-law. It now fights alongside the very Murmur foes it was meant to repel.

Rogue Voidrig 
A robust, if primitive, war-engine initially developed by Albrecht Entrati’s son-in-law to fight in the Old War and now repurposed as a laboratory guardian. Confused as to who its true master is, it now sides with the Murmur, contradicting its original precepts.
 

TILESET GAMEPLAY FEATURES 
The Laboratories are brimming with instruments and research technologies that can be used to your advantage!

Summon Personal Necramech
Colorless antiques pepper the Laboratories and contain archaic hacking technology. Convince the system to let you in by matching the corresponding icons to the sequence. 

Inserting the incorrect sequence (red icons) will increase corruption levels, which risks failing the hacking attempt. Correctly matching the sequence will reward you by delivering your personal Necramech and your Squad’s to nearby dispensers. Once a terminal has been used, it is disabled for the rest of the mission and the ability to summon a Necramech is put on cooldown. Seek out new terminals once the cooldown has expired to once again dispatch your Necramech! 

Vitriol Phials
As one might expect, the Laboratories contain a multitude of health and safety hazards beyond the enemies that patrol the halls. Most notable being the Vitriol Phials – destroying them releases their Corrosive contents which can aid against foes but watch your step! Vitriol does not distinguish friend and foe. 

Lohk Surges 
Lohk Surges are inescapable reminders that the Void has leaked into the Laboratories… Interact with them to provide you and your squad a buff. Be wary that doing so will spawn a foe! 

TILESET COLLECTIBLES
There is much to discover in the Laboratories. If you can brave the dangers within, your searches within its long and winding corridors will prove fruitful. 

Codex Fragments: Albrecht’s Notes
Much has unfolded within the confines of Albrecht’s Laboratories and he made sure to document the events of his research in great detail. These notes are bound tightly within his Grimoire, which can materialize in the Laboratories, but be forewarned… unbinding it and looking into Albrecht’s lost notes summons something that cannot be easily banished. If you are successful in eliminating it, a note from Albrecht’s Grimoire may be left behind in its stead.

Voca
Physical manifestations of Voidtongue cries, moans, and whispers. There are three kinds of Voca: Shrill Voca, Bellow Voca, and Echo Voca. 

They are sought after by the Cavia and are used in the following ways:

Voca can be earned as rewards in Cavia Bounty drop tables and can be found throughout Albrecht’s Laboratories similarly to Syndicate Medallions (squad-wide pickups!). Each mission spawns 8 Voca for you to seek out. They emit a distinct sound when you are near them, so keep your eyes and ears open as you explore every nook and cranny. 

NEW RESOURCES
The following resources can be found by exploring Albrecht’s Laboratories, killing enemies within them, and completing the new Deimos missions. 

Entrati Obols
During the Orokin era, these obols were a commonly recognized mark of the Entrati family. Some Archimedeans even used them as good luck talismans.

Necracoil
This experimental array transmutes Void energy into high voltages with low currents.

Stela
This Void-touched stone contains an ominous essence. Stela is specifically used in Coalescent Fusion – read the Archon Shard Expansion: Coalescent Fusion section to learn more! 

Look out for a unique resource cache and destroy it to wrest the Stela from its grip. Stela can also be obtained by collecting Vosphene Glyphs in Mirror Defense on Munio, Deimos, completing Sanctum Anatomica Bounties, and defeating enemies in Albrecht’s Laboratories. 
 

DEIMOS EXPANSION: NEW NODES & MISSION TYPES

Completing the Whispers in the Walls Quest unveils five new nodes on Deimos to continue your excursions throughout Albrecht’s Laboratories. One of these new nodes feature a brand new mission type called Alchemy and four feature existing mission types (Assassination, Mirror Defense, Survival, and Exterminate) with an Entrati twist. All of these nodes are also available on The Steel Path! 

There is also a special weekly mission type called Netracell that is exclusively accessed in the Sanctum Anatomica hub on Deimos. Read on to learn more! 

NETRACELLS (WEEKLY)

The Netracells are secured by hazardous Keyglyphs found only in the Anchorhold. They contain highly sought after valuables and can only be opened by using the correct Keyglyph. The Keyglyphs were designed by Albrecht Entrati to open his secretive Netracells. Each one imposes a heavy burden on its carrier. An added security measure to give the lab’s defenses an advantage, should a Keyglyph fall into unknown hands.

*Image above shows the Anchorhold. 

Note On Difficulty: 
This game mode is intended to be very challenging, and specifically tuned for full squads. Be sure to prepare accordingly! The following restrictions apply to all Netracell missions: 

How To Access:
A specific member of the Cavia Syndicate in the Sanctum Anatomica knows how to enter the Anchorhold. Visit them and select the “Enter the Anchorhold” option to begin the hunt for a Netracell. 

A maximum of 5 Netracells can be found and unlocked per week for rewards (resets every Monday at 0:00 UTC). You can still play the mission after you have completed the weekly allowance, you just won’t receive any rewards for doing so until the next weekly reset. 

How To Play: 
Upon entering the Anchorhold you and your squad will be required to select and carry the four randomized Keyglyphs presented. Each impose their own debilitating burden onto their bearer. 

There is no limit to how many Keyglyphs one person can shoulder – coordinate with your squad who will carry which type (and how many) before beginning the search.

Exit the Anchorhold by hacking the terminal located at the bottom of the stairs and begin your search for the Netracell. Terminals are located and marked on the map to help narrow down the search radius, should you require aid. Upon finding the Netracell, the security level needs to be reduced by eliminating the enemy threat before gaining access to open it up. After successfully doing so, the player with the required Keyglyph will need to interact with the console to unlock its doors. 

Collect your hard earned rewards in the Netracell and make your way to Extraction. 

Rewards
Notable rewards for opening a Netracell include:

Visit the official drop tables for specifics. 


ALCHEMY (ENDLESS) 

Alchemic devices in Albrecht’s Laboratories known as Crucibles allow elemental powers to be wielded and fused into complex forces. The Cavia are is requesting your assistance to ensure they remain operative for a greater goal. 

How To Access: 
Select the Cambire node (normal and Steel Path) on Deimos from the Star Chart or from the Laboratory Navigation in the Sanctum Anatomica. 

How To Play:
Crucibles within the Laboratories are capable of mixing complex elements, provided you can supply the elemental forces required. Killed enemies drop Amphors full of Heat, Cold, Toxin, or Electricity. Throw Amphors into the Crucibles to mix the requested complex element to 100%. They can also be lobbed at enemies as concentrated elemental grenades!

Once you have filled it with the required elements, the Crucible will begin its mixing process and a random Crucible Overflow buff will be applied to the squad for the duration of the mix. Ensure the stability of this high powered mixing process by breaking distressed pipes to drop the pressure if it gets too high. 

Rewards
Notable rewards for successfully completing a Crucible include: 

Visit the official drop tables for specifics. 

ASSASSINATION: THE FRAGMENTED

Ready to go toe-to-toe with something that almost certainly has way more toes than you do? Seek out and destroy The Fragmented, a nightmarish assembly of Murmur fragments. 

How To Access: 
Select the Effervo node (default and Steel Path) on Deimos from the Star Chart or from the Laboratory Navigation in the Sanctum Anatomica. 

How To Play:
Seek out an Atropos Probe and inject its serum into a Vitreum to begin scanning. Defend the Vitreum while it scans for Murmur’s Eyes. Prevent the scan from being interrupted by keeping the search radius around the Vitreum clear of enemies. Once Murmur’s Eyes have been exposed, they will become visible to you for a limited amount of time. Collect them quickly before they fade from view. 

Atropos Probes power the Vitreums for a limited amount of time, so once it has been depleted, new Probes and Vitreums must be found to continue the process. Collecting the required amount of Murmur’s Eyes will pinpoint The Fragmented’s location. Upon arrival, you will face off against one of the three variants (Suzerain, Zelator, or Anchorite). Dispatching it will reward you!

Rewards
Notable rewards for successfully defeating The Fragmented include:

Visit the official drop tables for specifics. 

MIRROR DEFENSE (ENDLESS) 

The Murmur is staging an attack against Albrecht’s Laboratories! They have pinpointed the Laboratories best defenses against them and it is up to you to protect against the onslaught. 

How To Access: 
Select the Munio node (default and Steel Path) on Deimos from the Star Chart or from the Laboratory Navigation in the Sanctum Anatomica. 

How To Play:
Protect the Vitreum and the Auricle as the enemies alternate their attacks between the two. A rotation is complete once both have been defended. 

Vosphene Glyphs are the key to triggering the Laboratories’ automated security system. Gathering the required amount will bolster the active defense target by surrounding it with offensive turrets. Doing so will also reward 3x Stela (5x on Steel Path).  

Rewards
Notable rewards for completing a round of Mirror Defense include:

Visit the official drop tables for specifics. 


SURVIVAL (ENDLESS) 

The Murmur is not backing down, so it’s time to whittle down their numbers.

How To Access: 
Select the Persto node (default and Steel Path) on Deimos from the Star Chart or from the Laboratory Navigation in the Sanctum Anatomica.

How To Play:
Your classic Survival mission! Head into Albrecht’s Laboratories and see how long you can hold out against the Murmur and the Rogue Necramechs waiting within. 

Rewards
Notable rewards for completing a round of Survival include:

Visit the official drop tables for specifics. 

EXTERMINATE

A section of Albrecht’s Laboratories needs to be cleared out. 

How To Access: 
Select the Nex node (default and Steel Path) on Deimos from the Star Chart or from the Laboratory Navigation in the Sanctum Anatomica.

How To Play: 
Your classic Exterminate mission! Eliminate all of The Murmur and Entrati enemies to reduce the danger in this area.
 

NEW SYNDICATE: CAVIA 

Upon completion of the Whispers in the Walls Quest, you have access to Cavia, a new Syndicate located in the Sanctum Anatomica on Deimos. 

Build rapport with Cavia members and work your way up from the Assistant Rank. 

To avoid spoilers from The Whispers in the Walls Quest, the names of each member has been redacted in the sections below. 

Wares & Shiny Treasures Vendor
A peculiar Vendor is nested atop one of the platforms in the Sanctum Anatomica, and offers the following items that can be acquired using Standing: 

This Vendor also enjoys all things that sparkle and shine and has Shiny Treasures available to trade for resources. Decorate your Orbiter with Entrati splendor – we promise these versions are significantly less breakable than the ones found in-mission. 

Arcane Dissolution & Voca Vendor
Located next to terminals in the Sanctum Anatomica, a key member of the Cavia stands as your access point to Arcane Dissolution (read the dedicated Arcane Dissolution section to learn more), exchanging Voca for Cavia Standing and resources for Voca. 

Bounty Giver
Contained and sodden, this grandiloquent Cavia member hands out Bounty assignments and is your contact to increase your Cavia Rank. 

Netracell Guide
Only this Cavia member knows how to enter the Anchorhold to find the Netracells located throughout Albretch’s Laboratories. Learn more about the new Netracell mission type in the Deimos Expansion: New Nodes and Mission Types section above. 
 

ALBRECHT’S LABORATORIES BOUNTIES

All of the new Deimos nodes and mission types are available as Bounties! Accessible from the Bounty giver in the Sanctum Anatomica hub on Deimos, these Bounties offer a variety of enemy levels to really test your expertise in navigating and conquering the Laboratories. 

In addition to playing the standard mission, you must also complete a special objective (for example: Eliminate 2 Rogue Voidrigs) in order to extract and complete the Bounty. 

Successfully completing a Bounty will reward you with Standing towards the new Cavia Syndicate, as well as several other potential rewards: 

NEW WARFRAME: QORVEX 

Albrecht Entrati designed Qorvex to protect a Chosen Operator from the unique hazards of his lab. A Crucible Core gives Qorvex high survivability as he provides crowd control.

How to Acquire Qorvex: 
Qorvex’s Blueprint and Component Blueprints are rewarded from Cavia Bounties. They can also be acquired from the Wares & Shiny Treasures Vendor in the Sanctum Anatomica for Standing. The Qorvex Collection can also be purchased from the in-game Market for Platinum. 

Passive: Core Exposure
Weapons wielded by Qorvex have an additional +3 Punch Through. 

Chyrinka Pillar*
Summon a Chyrinka Pillar that slows enemies. It pulses Radiation Damage with a guaranteed Status Effect.

*This is Qorvex’s Helminth and Railjack ability. 

Containment Wall
Contain the threat. Qorvex summons walls that slam together, damaging all enemies caught between them and inflicting Radiation Status.

Disometric Guard
Guard yourself and nearby allies against Status Effects. Each time Qorvex kills or assists in killing an enemy affected by Radiation Status, the number of Status Effects Disometric Guard can prevent increases.

Crucible Blast
Release a beam from Qorvex’s Crucible Core. Each enemy struck suffers Radiation Damage with a guaranteed Status Effect. Enemies that were already affected by Radiation Status explode in a chain reaction.

Maximum Loadout Slot Increase:
With the release of Qorvex and the Initiate Power Pack (due to the inclusion of fully built Warframes), the maximum number of purchasable Loadout Slots has been increased from 22 to 24. 

NEW ARCHGUN: MANDONEL

Mandonel fires Radiation Damage projectiles. Partially charged shots release a spread and fully charged shots release a beam that dissolves into a radiation field. Projectiles that pass through the field are empowered. 

Mandonel’s beams charge Qorvex’s Chyrinka Pillars. Fully charged shots dissolve into a radiation field. Projectiles that pass through the field gain 2x Damage, 2x Status Chance, +10% Critical Chance, +50% Critical Damage, +2 Bounce, +1m Punch Through, and increased Projectile Speed. 

How to Acquire Mandonel: 
Its Blueprint is rewarded in the Cavia Bounties and its Components are found in the drop tables for the new Endless Mission Nodes on Deimos (Persto, Munio, and Cambire). It can also be purchased fully built via the in-game Market for Platinum (also comes pre-equipped with a Gravimag!). 
 

QORVEX COLLECTION

Summon a guardian with the strength to face Albrecht’s Laboratories. This collection includes the Qorvex Warframe, Qorvex Raxpart Helmet, Portcull Syandana, and Mandonel Archgun (comes pre-equipped with a Gravimag).

Qorvex Raxpart Helmet
Resist the siege.

How to acquire Qorvex’ Raxpart Helmet: 
It is available for purchase in the in-game Market. As with all newly released Alt Helmets, its Blueprint will be added to the Nightwave Cred Store in the future. 

Portcull Syandana
Qorvex’s signature Syandana looks like stone but remains as light as it is stylish.

Available for purchase in the in-game Market! All of the above items can also be purchased separately. 

NEW MELEE: EKHEIN

Wield the timeless power of this mighty hammer. Heavy Attacks performed with Ekhein temporarily increase its Damage and Attack Speed (Trait name: Heavy Insight). 

How to Acquire Ekhein: 
Ekhein’s Blueprint is acquired from the Wares & Shiny Treasures Vendor in the Sanctum Anatomica. 
 

NEW SECONDARY WEAPON TYPE: TOME 

The Grimoire is the first of this new weapon type!

Claim the power of Albrecht Entrati’s knowledge. Its alternate attack releases a voltaic orb with guaranteed Electricity Status. 

How To Acquire The Grimoire:
Complete the Whispers In The Walls Quest. Its Blueprint can also be acquired from the Wares & Shiny Treasures Vendor in the Sanctum Anatomica.
 

TOME SKINS
Judge a book by its cover, Tenno. The following skins are available in the in-game Market for Tome weapons!

Vitreum Tome Skin
Set watchful eyes upon the battle.

Necratech Tome Skin
Give your tome a high-tech appearance.

TOME MODS 
Power the Grimoire with Tome Mods that enhance Warframe Abilities and reward strategic combat. 

There are two types of Tome Mods: Canticle and Invocation. Only 1 of each type can be equipped onto Tome weapons. Canticle Tome Mods are eligible for the Exilus Slot. 

The stats below are shown at Max Rank. 

Ris Invocation
Alternate Fire increases Ability Duration by 4% for 20s for each enemy hit. Stacks up to 15 times. 

Xata Invocation 
Alternate Fire grants 1 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times. 

Vome Invocation 
Alternate Fire increases Ability Strength by 4% for 20s for each enemy hit. Stacks up to 15 times. 

Netra Invocation 
Alternate Fire increases Ability Efficiency by 4% for 20s for each enemy hit. Stacks up to 15 times.

Fass Canticle
Killing enemies grants Allies in Affinity Range 40% Shield Recharge Rate and -28% Shield Recharge Delay for 15s. 

Khra Canticle
Enemies have a 12% chance to drop a Universal Orb on death. 

Jahu Canticle 
Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 5%. 

Lohk Canticle 
Killing enemies grants Allies within Affinity Range +30% Fire Rate for 15s. 

How to Acquire Tome Mods: 
Tome Mods are available to earn via Rotation C of the Mirror Defense node on Deimos (Munio). 

The Essential Tome Mod Bundle, which contains all of the above Tome Mods, is also available for purchase in the in-game Market (after you have completed the Whispers in the Walls Quest).  
 

NEW MODS

A new source of power surges through your Arsenal with 12 brand new Mods! Acquire them by defeating the new enemies in Albrecht’s Laboratories.  Visit the official drop tables for specifics. 

Stats below are shown at Max Rank! 

Energy Nexus (Warframe)
Warframe receives +3 Energy Regen/s.

Precision Intensify (Warframe) 
+90% Ability Strength for your 4th Ability

Ready Steel (Aura) 
Squad begins the mission with +24 Initial Combo. 

Shivering Contagion (Primary) 
Enemies affected by Cold Status have a 30% chance to spread that status to other enemies within 6m.

Radiated Reload (Rifle) 
+60% Radiation Damage
+40% Reload Speed

Atomic Fallout (Shotgun) 
+60% Radiation Damage
+60% Magazine Capacity 

Accelerated Isotope (Pistol) 
+60% Radiation Damage
+40% Fire Rate

Focus Radon (Melee) 
+60% Radiation Damage
+40% Heavy Attack Efficiency 

Containment Breach (Archgun) 
+60% Radiation Damage
+30% Multishot

Critical Meltdown (Archmelee) 
+60% Radiation Damage
+60% Critical Chance 

Bane Of The Murmur (Rifle) 
x1.3 Damage to Murmur.

Cleanse The Murmur (Shotgun) 
x1.3 Damage to Murmur.

Expel The Murmur (Pistol) 
x1.3 Damage to Murmur.

Smite The Murmur (Melee) 
x1.3 Damage to Murmur.
 

NEW DELUXE COLLECTION: SEVAGOTH GLAUKUS 

Sevagoth Glaukus Skin 
Rail agents told of the legendary battle between Sevagoth Glaukus and Hydroid Rakkam. Agents looked on as the pair disappeared into the Void, locked in combat. Nobody knows how much of the old railer’s tale is true. 

This skin features a custom Tombstone and Sevagoth’s Lullaby, a custom song that plays for Sevagoth’s Shadow. It also includes the Glaukus Halyard Auxiliary Attachment, the signature adornment of Sevagoth Glaukus. 

Have a listen to Sevagoth’s Lullaby here:

https://www.youtube-nocookie.com/embed/ghndcfNvTQw?feature=oembed

Gillychap Shoulder Plate
Bosun Gillychap, the brave and beloved crewmate of Sevagoth Glaukus. Always ready to follow his captain into the heart of a Void Storm. Enjoy his company as he swims around this shoulder plate reef.

Cirriped Epitaph Skin
A weapon forged in the depths.

The Sevagoth Glaukus Collection can be purchased in the in-game Market and contains all of the above as well as the Sevagoth’s Lullaby Somachord track, a custom space shanty which can be played from your Orbiter’s Somarchord!

ARCHON SHARD EXPANSION: COALESCENT FUSION

Archon Shard technology has been extensively researched in the Albrecht’s Laboratories and has led to the advancement in their capabilities! The process of Coalescent Fusion allows for two Archon Shards to be fused together to create a single Shard that offers a set of new embed bonuses.

Coalescent Fusion Requirements: 

How to unlock Coalescent Fusion: 
The Helminth Coalescent Segment Blueprint can be acquired from the Wares & Shiny Treasures vendor in the Sanctum Anatomica after reaching the Researcher tier with the Cavia Syndicate. Once you have built and claimed it from your Foundry, return to the Helminth Room in your Orbiter to install it.


How to use Coalescent Fusion: 

Step 1. After installing the Segment, interact with the Helminth chair and select the “Archon Shards” button. 

Step 2. Select the new Coalescent Fusion icon located on the right of the Archon Shard embed UI.

Step 3. Hover over one of the two slots on screen to select the Archon Shard types you’d like to fuse together. Once both slots are filled, the Shard they will fuse to create will appear in the center. Hover over this Shard to preview the stats and bonuses it offers. 

Step 4. Select the “Fuse” button to complete the process. 

You’ve now successfully created a new Fused Archon Shard that can be embedded into your Warframes!

Archon Shard Fusion Types
There are 3 total combinations possible when fusing the different Archon Shards: Violet, Topaz, and Emerald. Each fused Shard has their own set of embed bonuses to choose from:

Violet Archon Shard (Crimson + Azure) 

Topaz Archon Shard (Crimson + Amber) 

Emerald Archon Shard (Amber + Azure) 

For the fashion fans out there these new Archon Shards apply to the Shard Hex and Shard Bane Ephemeras!

General Archon Shard Changes: 


ARCANE DISSOLUTION

The Albrecht Laboratory is equipped with devices that can dissolve Arcanes into Vosfor, a potent powder for alchemical processes. It is used to trade for Arcane packs from a vendor in the Sanctum Anatomica! 

The goal of Arcane Dissolution is to provide an alternative way for players to access and acquire the wide range of Arcanes found throughout Warframe. 

HOW TO PERFORM ARCANE DISSOLUTION

Step 1: Speak with a vendor in the Sanctum Anatomica and select the “Arcane Dissolution” option to get started. 

Step 2: Select the “Dissolve Arcanes” button 

Step 3: Select the Arcanes you’d like to dissolve. 

Step 4: Once you have chosen the Arcanes you’d like to Dissolve, hit the “Dissolve” button. 

Step 5: Return to the Arcane Dissolution menu to exchange the earned Vosfor for a variety of Arcane packs.  


ARCANE PACKS
The following Arcane Packs can be acquired from a vendor in the Sanctum Anatomica for Vosfor. Each pack is themed based on where their containing Arcanes are acquired. 

Purchasing a pack will randomly reward 3 unranked Arcanes from their list. The possibility of a certain Arcane being selected is based on its rarity and respective drop rates through gameplay means. We want to maintain the integrity of its original acquisition methods in this new alternate way to access them. 

Expand the spoilers to view the full list of Arcanes per pack!

Ostron Arcane Collection

  Reveal hidden contents

Steel Arcane Collection (Arbitrations) 

  Reveal hidden contents

Necralisk Arcane Collection

  Reveal hidden contents

Eidolon Arcane Collection    

  Reveal hidden contents

Solaris Arcane Collection 

  Reveal hidden contents

Duviri Arcane Collection

  Reveal hidden contents

Holdfasts Arcane Collection

  Reveal hidden contents


NEW HEAVY ATTACK SYSTEM: TENNOKAI

With the launch of Auto Melee in Abyss of Dagath, we mentioned that we were working on a “Perfect Heavy Attack” system for Whispers in the Walls, and it is officially here! 

Recall the ancient art of Tennokai with new Tennokai Mods for your Melee Weapons. Tennokai is a long-lost melee art form, allowing Tenno to make the most out of their Heavy Attacks. With Tennokai enabled on your Melee weapon, you will have a 15% chance for a symbol to appear while performing a melee attack. If you perform a Heavy Attack while the symbol is active on your reticle, it will trigger a Tennokai Heavy Attack, which has a faster wind-up speed and does not consume any combo counter. 

With this new Tennokai system, there are a variety of Mods that allow you to further customize the frequency and effects of these Tennokai attacks. 

HOW TO ENABLE TENNOKAI:
You can enable Tennokai for your Melee Weapon by equipping any of the new Tennokai Mods onto it. Tennokai Mods can be equipped in your build as normal, or in the new Melee Exilus Slot that is unlocked via the Melee Upgrade Segment acquired upon completion of the Whispers in the Walls Quest. 
 

TENNOKAI MODS

These Mods can be earned from Rotation C of the new Alchemy game mode (Cambire, Deimos) or purchased via the Market in the Essential Tennokai Mod Bundle*. 

*The Market purchase option is not available to players until they have installed the Melee Upgrade Segment (rewarded from completing the Whispers in the Walls Quest).

Stats below are shown at Max Rank. 

Discipline’s Merit
Enables Tennokai. Opportunities occur every 4 melee hits instead of at random.

Dreamer’s Wrath 
Enables Tennokai. Increases opportunity chance by 50% and Heavy Attack critical damage by 32%.

Master’s Edge
Enables Tennokai. Increases Tennokai damage by 60%.

Condition’s Perfection
Enables Tennokai. Increases status chance by +100% on Tennokai Attacks.

Opportunity’s Reach
Enables Tennokai. Increases opportunity window to 4.0s and melee range by 3m for Tennokai attacks. 

Tenno will also receive a basic Tennokai Mod in their Inbox upon completion of The Whispers in the Walls Quest:  

Mentor’s Legacy*
Enables Tennokai. 
*This mod is not tradeable as it is a Quest reward! 
 

MELEE UPGRADE SEGMENT 

Upon completion of the Whispers in the Walls Quest, players will receive a new Melee Upgrade Segment via their in-game Inbox. Installing it will further expand your Melee Arsenal with two new upgrade options:

Melee Exilus Slots
Fuse an Exilus Weapon Adapter into your Melee weapon to unlock the new Melee Exilus Slot. Players will be able to equip the new Tennokai Mods into this slot, as well as the following newly Exilus-compatible Mods: 

Melee Arcane Slot
In these new Arcane Slots, players will be able to equip new Melee Arcanes, which have also been released with this update. Players can earn Melee Arcane Adapters via the Wares & Shiny Treasures Vendor in the Cavia Syndicate, Netracells, or by purchasing them in the Market for Platinum*. 

*The Market purchase option is not available to players until the completion of the Whispers in the Walls Quest.

Melee Arcanes and Zaw Arcanes
Like Kitguns, Zaws will offer both a slot for Zaw Arcanes and Melee Arcanes (once Melee Arcanes are unlocked). Zaw Arcanes cannot be used in Melee Arcane Slots, and vice versa.  


NEW MELEE ARCANES

With the new Melee Upgrade Segment, players are now able to install Arcanes into their Melee Weapons. With this Arsenal Expansion, we have added a variety of new Arcanes at the Wares & Shiny Treasures Vendor in the Cavia Syndicate. These Arcanes can also be earned from taking down The Fragmented (Effervo, Deimos), defeating the void-born creature contained in Albrecht’s Grimoire, or by completing Netracell missions. The two Legendary Tier Arcanes (Melee Influence and Melee Crescendo) are exclusive to Netracells. 

The stats below are shown at Max Rank. 

Melee Animosity
On Melee Hit: Gain 42% Critical Chance on your next Heavy Attack, up to 420%. 

Melee Duplicate (Legendary)
On Base Critical Hits: 100% chance for your attack to strike a second time. 
*Base Critical Hits (yellow by default) are all critical hits that are not “big” (orange by default) or “super” (red by default). 

Melee Retaliation
Gain 30% Melee Damage for every 200 current Shields, up to 420%. Bonus halved for Overshields.

Melee Exposure
On Ability Cast: Gain 60% Corrosive Damage on Melee strikes for 25s. Stacks up to 240%.

Melee Influence 
On Melee Electricity Status: 20% Chance for elemental Melee Status Effects to apply to enemies within 20m for 18s. Cannot refresh while active. 

Melee Fortification
On Melee kill: +210 Armor for 10s. 

Melee Crescendo (Legendary)
On Finisher Kill: Gain 6 Initial Combo for the rest of your mission.

Melee Vortex
Kill an enemy affected by Magnetic Status for a 45% chance to pull in enemies within 18m radius.
 

NEW PLAYER PATH IMPROVEMENTS

We’ve tackled New Player Path improvements from a variety of angles, and we’ll go over these adjustments point-by-point:

MAIN QUEST PATH RESTRUCTURING
The story that has guided players throughout their journey in Warframe has evolved throughout the years — to put it lightly. Quests lead players to meet the fantastic cast of characters spread throughout the Origin System, but also introduce them to various mechanics that enhance and deepen their gameplay experience. With that said, we have restructured our Quest Path to ensure that players meet the vital NPCs and are set up for success to take on The New War. 

Quests removed from the Main Quest Path

With these Quests no longer considered Main Quests, applicable Junctions have had their tasks updated to no longer require these Quests — see the Junction Requirement Changes section for more details. 

Quests added to the Main Quest Path

Saya’s Vigil was added as a Main Quest with Abyss of Dagath in October 2023, and we intend to give Vox Solaris the same treatment in 2024. Before we do so, we will be revisiting this Quest’s difficulty level to ensure it is new player friendly. 

Here is the updated Main Quest Path as of December 2023:

  1. Awakening
  2. Vor’s Prize
  3. Saya’s Vigil
  4. Once Awake
  5. Heart of Deimos
  6. The Archwing
  7. Natah
  8. The Second Dream
  9. Rising Tide
  10. The War Within
  11. Chains of Harrow
  12. Apostasy Prologue
  13. The Sacrifice
  14. Prelude to War
  15. The New War
  16. Whispers in the Walls

With these changes, we have updated our in-game Tenno Guide to prioritize Main Quests when directing players what to do next. Our goal is to reduce player confusion and simplify their progression path — by de-prioritizing Side Quests, players are less likely to embark on Quests that may be too difficult for their current progression or otherwise serve as a distraction.

Tenno who are interested in completing Side Quests will still have access to those unlocked in their Codex! Once players have completed all Main Quests (at time of writing, up to Whispers in the Walls), the Tenno Guide will recommend any incomplete Side Quests. 


JUNCTION TASK CHANGES
Junctions are a great way for players to learn about new systems in Warframe and offer a guided path throughout the Origin System — but they can also be a frustration point if the tasks are too hard or unclear. With that in mind, we have made the following adjustments to our Junctions:

Venus Junction:
Added Orokin Reactor to Junction Rewards

Mercury Junction:
Removed “Defeat 5 Eximus Enemies” task. 

Mars Junction:
Removed Tasks: 

Adjusted number of Rubedo needed for “Collect 250 Rubedo in missions” task. 

Phobos Junction:
Removed Tasks: 

Moved “Refine a Void Relic once at the console in your Orbiter” task to Phobos Junction.

Added Orokin Catalyst to Junction Rewards.

Ceres Junction:
Removed Tasks:

Added “Complete Quest: Heart of Deimos” task.

Europa Junction:

Saturn Junction:

Uranus Junction:

Neptune Junction:

Adjusted “Complete a mission on Uranus with only your Melee weapon equipped” task.

Pluto Junction:
Removed tasks:


Sedna Junction:
Removed tasks:

Adjusted “Defeat 2 Sentient enemies on Lua” task.

Add “Complete Quest: Rising Tide” task.


RISING TIDE QUEST IMPROVEMENTS

While Rising Tide has seen improvements over the years with the goal of reducing the overall grind, we have still heard complaints from the community about its overall difficulty for less experienced players. Since this Quest is now a required part of the Main Quest Path, we have made some adjustments to ensure it matches the expected player progression between The Second Dream and The War Within.

Starting the Quest
Players will no longer need to purchase the Railjack Cephalon Blueprint from the Market to trigger this Quest. Now, once The Second Dream is complete, players will be able to start Rising Tide in their Codex. Upon doing so, the Railjack Cephalon Blueprint will be delivered to them directly via an Inbox Message. 

Quest Mission Changes:
These changes apply to all Rising Tide recovery missions with the goal of reducing overall difficulty for players.


MASTERY RANK REQUIREMENTS FOR PROGRESSION 

Right now, Mastery Rank timers make it impossible for new players to advance to the War Within until 120 real world hours have passed due to their time gating. Our goal is for new players to be able to catch up with their Tenno friends over the course of a weekend. To that end, we have removed Mastery Rank from the Main Quest Path, which includes Junctions.

Mastery Rank requirements remain for Side Quests like The Deadlock Protocol, more advanced gameplay systems like Rivens, and features like trading. 

Astute Tenno will also have noticed that The War Within quest implicitly locked late-game content behind Mastery Rank 5, because you needed to be Mastery Rank 5 to complete Sedna Junction and unlock The War Within quest. We still want to prevent new players from diving into late-game content too quickly, so in lieu of The War Within Mastery Rank prerequisite, we have deliberately added a Mastery Rank 5 prerequisite to certain experiences:

We also removed the Mastery Rank 2 requirement for Natah.

Added Mastery Rank 3 requirement for Waverider.

Misc. Quest Changes:


ARCHGUN DEPLOYER: HEAVY WEAPON CHANGES

With the various buffs and adjustments we’ve made to Warframe weapons over the years, a common question we see in response is “but what about Archguns?”. These Heavy Weapons are meant to be heavy-hitters, but arguably have been overshadowed by the Primary and Secondary guns in your Arsenal. To address this feedback, we have made the following changes:

ON-DEPLOY OVERGUARD BUFF
Upon using an Archgun Deployer, players will now gain 2000 Overguard. 

HEAVY WEAPON BUFFS
Overall, most Heavy Weapons (a.k.a. Archguns when used via the Archgun Deployer) have had their damage doubled. Some of the Archguns have also received buffs to their Archwing version, which we will indicate below. 

Archgun Damage Resistance

Before we get into the stats, we have added a 50% Archgun Damage Resistance to the Profit Taker. Since these weapons have had their damage buffed, this resistance keeps these fights to the same difficulty as before.

Heavy Weapon Stat Changes
Note: 
these apply only to Archgun Deployer versions of these weapons unless otherwise specified. 

CORTEGE

CYNGAS:

DUAL DECURION
These changes apply to both the Heavy Weapon and Archwing Variants, unless otherwise specified.

PRISMA DUAL DECURIONS
These changes apply to both the Heavy Weapon and Archwing Variants, unless otherwise specified.

CORVAS


CORVAS PRIME:

FLUCTUS

GRATTLER

KUVA GRATTLER

IMPERATOR

IMPERATOR VANDAL

KUVA AYANGA

LARKSPUR

LARKSPUR PRIME

MAUSOLON

MORGHA

PHAEDRA

VELOCITUS

NEW IN-GAME MARKET ITEMS & BUNDLES
 

SANCTUM SUPPORTER PACK 
A gilded collection worthy of the Entrati family. Includes: 

This pack may only be purchased once per account. Items marked with an asterisk are pack exclusive, while the rest can be purchased in the in-game Market for Platinum! 

Note: The description of the pack on your platform’s store does not specify all of the exact items as you see them listed here – but rest assured that all of the items will be delivered to your account upon purchasing! We will be correcting these descriptions in the new year. Thank you! 


DONNISH DECOR PACK
Give your space an air of scholarly sophistication. Includes: 

WHISPERS IN THE WALLS COMMUNITY GLYPH BUNDLE
A bundle featuring themed glyphs from Community Artists SirEnarion & death_ma666ots.

These Glyphs can also be earned in our Whispers in the Walls Twitch Drop campaign. More information can be found here:https://forums.warframe.com/topic/1374292-whispers-in-the-walls-twitch-drop-campaign-part-2-starting-dec-15/?do=embed


ADDITIONS: 

CHANGES

Skin Shader Improvements For Drifter:

With this update, we have changed the way skin is encoded and textured to improve the appearance of deeper skin tones on the Drifter.

Enemy Voidrig Necramech Changes: 

These Entrati war machines have proven that they are fierce opponents, but fighting against them with their high power level requirements can feel like a bit of a trudge, which in turn also made them rather difficult for less experienced players to defeat. 

Since these foes are critical targets to earn your very own Necramech, the following changes have been made to Voidrigs (both Albrecht’s Laboratories and Isolation Vaults) to improve the combat experience for all! 

Helminth Changes: 

Nightwave Changes: 
Nightwave will now recover Permanent Weekly Acts that weren’t finished in previous weeks, allowing you to collect any missed Standing starting the next rotation. Read the official PSA for a full recap on the events that lead to this change.

Additionally, Permanent Weekly Acts are now numbered. Players can differentiate between new weeks and weeks you’ve missed. 

For example, if you missed two weeks of “Not a Warning Shot” at the start of Nightwave, the third week will have “Not a Warning Shot III,” with “Not a Warning Shot I” and “Not a Warning Shot II” being recoverable. This change will occur next week, the current rotation will maintain the previous naming conventions until then.

General Nightwave Changes: 

Mirage Eclipse Changes:
Tenno who are familiar with Mirage’s ability Eclipse know how temperamental it can be. Areas that look light are actually dark and vice versa, which can make it rather difficult to know how much of a bonus the ability is actually giving you at any moment. 

To address this issue, the HUD icon for Eclipse will now continuously update to show an accurate and responsive state of what effect Mirage is currently getting, rather than just showing the maximum values from standing in light or dark. We have also updated the HUD icons with names to distinguish which buff is being given: 

This at least gives us (and you) a better tool to measure what Eclipse is really doing. 

With this update we started assessing how inconsistent and frustrating this ability was, and noticed a variety of problems: it didn’t work properly on the Plains of Eidolon and, super relevant for this update, it didn’t work at all with the new lighting technology in Albrecht’s Laboratories! 

We are still considering what we can do to make this ability better in the long term. Stay tuned for further changes on Eclipse.
 

General Changes:

OPTIMIZATIONS

TOP FIXES

Cross Platform Play Changes & Fixes:

GENERAL FIXES

Yorum Ekleyin