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Xbox 360 Backward Compatibility May Expand to PC and Future Consoles, Leakers Says

Ana sayfa / News

Microsoft may be giving Xbox 360 backward compatibility another shot, this time targeting Windows PCs and next-gen Xbox consoles. While official channels have kept quiet, a respected leaker claims the company is actively testing ways to revive legacy support possibly in time for Xbox’s 25th anniversary in 2026.

Backward compatibility has always been a point of pride for Microsoft’s gaming platforms. But ever since the program officially wrapped in 2021, fans have been left hoping for more. Newer hardware like the ROG Ally handheld and future Xbox systems faces technical limitations under Windows that restrict support for older titles.

That might change soon. Leaker NateTheHate2 recently chimed in on ResetEra, saying there’s “hope” that legacy Xbox and Xbox 360 games will work on Windows and handheld devices like the ROG Ally. He clarified that success isn’t guaranteed but emphasized that Microsoft is actively exploring the option.

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Speculation around Microsoft’s strategy has been swirling for months. Back in June, developers behind the popular Xenia emulator shot down claims that Microsoft would partner with them. Instead, Microsoft appears to be working on its own internal emulator, according to multiple industry sources, including Windows Central’s Jez Corden.

Corden also teased the idea of a more formal emulator rollout. If true, this could allow games that were previously locked to Xbox 360 hardware to run natively on Windows PCs or gaming handhelds. The solution may also play a key role in Microsoft’s long-term console plans.

Microsoft is reportedly developing a new console powered by a custom Magnus APU, built with AMD. Analysts believe this device could blur the lines between PC and console, especially if it depends heavily on the Windows platform. The challenge? Supporting a vast legacy game library without built-in software emulation.

At the same time, licensing complications may pose just as many problems as hardware or software. If Microsoft rules out physical discs, it will need to renew digital licenses for many older games—a challenge when original publishers no longer exist.

Jason Ronald, Xbox’s VP of Gaming Devices and Ecosystem, gave a rare on-the-record nod to the situation. In a BBC podcast focused on the ROG Ally, Ronald said Microsoft is committed to honoring the brand’s legacy. When pressed about future backward compatibility, he answered carefully: “I can’t confirm or deny what you’re asking, but stay tuned. We have a lot of exciting things to share next year.”

Fans are now watching closely as Xbox’s 25th anniversary draws nearer. Between growing pressure from the community and new hardware on the horizon, Microsoft may be preparing to make backward compatibility a core feature once again. Whether Microsoft brings the full Xbox 360 library to PC or just a select lineup, it’s clearly starting to put the pieces in place.

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