No Man’s Sky is an action-adventure survival game developed and published by Hello Games in 2016. The game was met with plenty of excitement and stays alive thanks to regular patches. The developer deployed a new patch a while ago which offers several bug fixes. For a better gameplay experience, it’s recommended to install. Check out the No Man’s Sky 4.42 update patch notes down below.
No Man’s Sky 4.42 Update Patch Notes
Bug fixes
- Fixed an issue that incorrectly stopped the Autophage from awarding Void Motes if players had unlocked every piece of Autophage armour.
- Fixed an issue that blocked most Autophage presets from appearing in the Appearance Modifier UI.
- Fixed an issue that caused the Autophage heads earned during the Singularity expedition to incorrectly appear as locked in the Appearance Modifier UI.
- Fixed an issue that could prevent the Autophage from navigating correctly around their camps.
- Fixed a text issue with some hover tips in the Appearance Modifier UI.
- Fixed an issue that caused some Autophage-related entries in the Catalogue to appear too early.
- Fixed an issue that caused the custom staff assembly UI to be inaccessible at Harmonic Camps.
- Improved the visuals when previewing custom-assembled staffs.
- Fixed a number of visual issues with some custom-assembled staffs.
- The preview image show when assembling a custom staff can now be rotated.
- Fixed a number of visual issues with holding Multi-Tools.
- Fixed a number of animation issues with the Voltaic Staff.
- Fixed an issue with the position of the player torch when using a staff.
- Fixed a number of networking issues when syncing elements of the Dreadnought battle in multiplayer.
- Salvaged freighter technology upgrades earned by destroying the pirate Dreadnought are now always S-Class.
- Fixed an issue that prevented the anti-freighter torpedo from playing the correct effect when it impacted on shield rather than the hull.
- Fixed an issue that caused some player freighters to have changed appearance.
- Fixed an issue that allowed players to destroy their own freighter.
- Pirate frigates now have a teleporter aboard, allowing quick return to your freighter after boarding.
- Fixed an issue that could cause errors in mission text at the moment torpedoes are launched at the civilian fleet in multiplayer Dreadnought battles.
- During the first phase of the battle against a pirate capital ship, the Dreadnought will now more aggressively target smaller ships in the civilian fleet.
- The destruction effects for the pirate Dreadnought have been improved.
- Fixed an issue that could cause some players to lose the marker for the Portal during The Purge mission.
- Fixed an issue that prevented access to the quick menu in the ship if swap build/quick menu was enabled.
- Fixed a number of audio issues.
- Fixed an issue that could prevent some camera shake effects from working correctly.
- Fixed a number of issues that prevented Twitch drops from being successfully redeemed.
- Fixed an issue that made it difficult to read the Analysis Visor data when using a staff in VR.
- Fixed an issue that could trap players in a loop in the UI where pressing back would cycle between the same three pages.
- Fixed a hang that could occur when players were targeted by security systems on derelict freighters.
- Fixed a rare issue that could allow players to have their last ship weapon destroyed during combat.
- Fixed a crash related to the mission system.
- Fixed a crash that could occur when reloading the game shortly after the initial load.
- Fixed a crash related to networking.
- Fixed a hang on Xbox consoles.
- Fixed a crash on PS5.
- Fixed a crash related to frigates in multiplayer.
- Fixed a UI crash.