Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve and still receives updates that increase the gameplay experience. So, a new one showed up a while ago and does the same things as the previous ones. It focuses on several minor fixes and do not expect anything major from the latest one. Check out the Dota 2 7.34c update patch notes down below.
Dota 2 7.34c Update Patch Notes
- Fixed an issue where using Armlet could lead to double death bounties
- Fixed Soul Ring not removing temporary mana at the end of its buff duration
- Fixed enemy flagbearer creeps sometimes not showing their banners
- Fixed shield rune not being visible on enemy units until they attack or get attacked
- Fixed Ion Shell sometimes not being visible
- Fixed Terrorblade illusions appearing the same as the real Terrorblade
- Fixed buffs like Haste, God’s Strength, and Fire Remnant not showing on the status bar of heroes
- Fixed backdoor protection not being shown as a buff on towers nor the shield icon next to their health
- Fixed the invisibility effect not showing on enemy heroes under a friendly Sentry Ward
- Fixed Haste rune not showing as a buff on the status bar or being shown visually on the hero
- Fixed Pudge Rot being invisible
- Fixed an issue where Rubick stole Death Pact for free when stealing Skeleton Walk from Clinkz
- Fixed Lone Druid’s Spirit Bear counting towards Monkey King’s Jinggu Mastery stacks
- Fixed Lone Druid’s Spirit Bear death counting towards permanent stacks for Axe, Necrophos, Slark, Lion, and Tidehunter
- Fixed Desolator gaining damage when killing Spirit Bear
- Fixed Spirit Bear attacks counting as Hero attacks when attacking Clinkz Skeletons, Lich Ice Spire, Phoenix Supernova, Pugna Nether Ward, Tidehunter Dead in the Water anchor, Undying Tombstone, Zeus Nimbus.
- Fixed Spirit Bear death refreshing Axe Culling Blade and lowering Windranger Focus Fire cooldown with Level 25 talent
- Fixed Lone Druid Spirit Bear displayed as the unit name on the Minimap
- Fixed Tormentor not granting Spirit Bear a Shard if Lone Druid already has one, and not allowing allies to get Tormentor gold bounty if all allies already have the Shard
- Fixed Tormentor particles sometimes showing in fog of war
- Fixed a bug where inventory item icons would sometimes disappear when dragging them
- Fixed a number of items’ ability effects failing to equip in the Armory/Loadout
- Fixed some free event reward items not showing up in the Armory
- Fixed an issue saving the Taunt slot on custom sets
- Fixed the default global light and shadow colors on the Autumn terrain
- Fixed a display-only bug where certain magic resistance and physical resistance percentage values were being incorrectly rounded down a point below their actual values
- Fixed a display-only bug where units with zero health or mana regeneration values would display as negative zero due to network-encoding quantization effects
- Fixed a crash in Workshop Tools