Patch Notes

    League of Legends update 14.16 patch notes

    League of Legends update 14.16 brings a major change to support champion Senna, while also increasing death times for all champions.
    League-of-Legends-1

    The balance of League of Legends is shaken once again! League of Legends update 14.16 brings a major change to support champion Senna, while also increasing death times for all champions. The patch also brings several balancing updates to the game and aims to revitalize some champions.

    q13232132

    Champions

    Azir

    Base Stats

    • Health regen increased: 3.5 ⇒ 5
    • Base armor increased: 22 ⇒ 25

    Corki

    Q: Phosphorous Bomb

    • Cooldown increased: 8/7.5/7/6.5/6 seconds ⇒ 9/8.5/8/7.5/7 seconds
    • Mana cost increased: 60/65/70/75/8 ⇒ 80 flat

    Katarina

    Q: Bouncing Blade

    • Damage increased: 80/110/140/170/200 (+35% AP) ⇒ 80/120/160/200/240 (+45% AP)

    E: Shunpo

    • Base damage decreased: 20/35/50/65/80 ⇒ 20/30/40/50/60

    R: Death Lotus

    • On-hit effectiveness decreased: 30/35/40% ⇒ 25/30/35%

    Lucian

    Passive: Lightslinger

    • Total AD ratio increased: 15% AD ⇒ 20% AD

    Q: Piercing Light

    • Base damage decreased: 95/125/155/185/215 ⇒ 85/115/145/175/205

    Orianna

    Q: Command: Attack

    • AP ratio increased: 50% ⇒ 55%

    Qiyana

    Base Stats

    • Base armor increased: 28 ⇒ 31

    Q: Elemental Wrath/ Edge of Ixtal

    • Base damage adjusted: 50-190 ⇒ 60-180
    • AD ratio increased: 75% ⇒ 90%
    • Monster damage increased: 150% ⇒ 175%

    W: Terrashape

    • Base bonus on-hit damage decreased: 8/22/36/50/64 ⇒ 8/16/24/32/40

    R: Supreme Display of Talent

    • AD ratio reduced: 170% bAD ⇒ 150% bAD
      • Monster damage cap AD ratio reduced: 150% bAD ⇒ 125% bAD

    Senna

    Base Stats

    • Attack speed growth reduced: 4% ⇒ 2%

    Passive: Absolution

    • Crit chance per 20 souls reduced: 10% ⇒ 8%

    Q: Piercing Darkness

    • Healing increased: 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+160% Lethality) ⇒ 40/60/80/100/120 (+40% bonus AD) (+80% AP)
      • Heal no longer scales with lethality
    • Slow AP ratio increased: 6% per 100 AP ⇒ 10% per 100 AP
    • Slow AD ratio increased: 10% per 100 bonus AD ⇒ 15% per 100 bonus AD

    W: Last Embrace

    • Root duration increased: 1/1.25/1.5/1.75/2 ⇒ 1.25/1.5/1.75/2/2.25

    R: Dawning Shadow

    • Shield increased: 100/150/200 (+40% AP) (+1.2 per Mist collected) ⇒120/160/200 (+70% AP) (+1.5 per Mist collected)

    Skarner

    Base Stats

    • Base health increased: 610 ⇒ 630
    • Base AD increased: 60 ⇒ 63

    Q: Shattered Earth/ Upheaval

    • Bonus AD ratio increased: 60% ⇒ 75%

    Sylas

    Base Stats

    • Base health increased: 575 ⇒ 600

    Passive: Petricite Burst

    • Damage on primary target AP ratio increased: 25% ⇒ 30%

    W: Kingslayer

    • Base damage increased: 65/100/135/170/205 ⇒ 75/110/145/180/215

    Syndra

    R: Unleashed Power

    • Base damage per Dark Sphere increased: 90/130/170 ⇒ 100/140/180

    Vi

    Q: Vault Breaker

    • Minimum base damage increased: 45/70/95/120/140 ⇒ 50/75/100/125/150
    • Max damage increased: 90/140/190/240/290 ⇒ 100/150/200/250/300

    Wukong

    Passive: Stone Skin

    • Armor per stack increased: 5-9 ⇒ 6-10

    E: Nimbus Strike

    • Attack speed increased: 35/40/45/50/55% ⇒ 40/45/50/55/60%

    Items

    Black Cleaver

    Blade of the Ruined King

    • AD reduced: 55 ⇒ 50
    • Attack speed reduced: 30% ⇒ 25%
    • Melee on hit damage increased: 9% ⇒ 10%

    Doran’s Blade

    • Health decreased: 100 ⇒ 80
    • Life steal decreased: 3.5% ⇒ 3%

    Fated Ashes

    • Monster damage per second reduced: 20 ⇒ 15

    System

    Death Timers

    • Lvl 1 and 2 timers increased: 6 seconds ⇒ 10 seconds
    • Lvl 3 and 4 timers increased: 8 seconds ⇒ 12 seconds
    • Lvl 5 timer increased: 10 seconds ⇒ 14 seconds
    • Lvl 6 timer increased: 12 seconds ⇒ 16 seconds
    • Lvl 7 timer increased: 16 seconds ⇒ 20 seconds
    • Lvl 8 timer increased: 21 seconds ⇒ 25 seconds
    • Lvl 9 timer increased: 26 ⇒ 28 seconds
    • Lvl 10+ remains unchanged

    Death Homeguards

    • Duration increased: 5 seconds ⇒ 8 seconds
    • Timer start changed: Instantly ⇒ When leaving the fountain

    No comments yet Write the First Comment
    ×

    Your comment has been submitted,
    it will be published after approval.

    Write a Comment