Star Wars The Old Republic is loosening the chains on its free‑to‑play players. BioWare and Broadsword announced a sweeping update that cuts many of the old restrictions, giving newcomers and returning fans more room to enjoy the MMO without paying up front.
Star Wars The Old Republic boosts free‑to‑play perks

For years, free‑to‑play in Star Wars The Old Republic felt more like a trial than a full experience. That changes with this patch. Players now gain access to a larger hotbar setup, faster sprinting from level one, and the ability to hide headgear without needing a subscription. Broadsword frames these changes as a way to make the MMO friendlier and less punishing for casual fans.
Why BioWare and Broadsword made the shift
Star Wars The Old Republic has always balanced its story‑driven campaigns with subscription incentives. But MMOs in 2025 compete with Fortnite, Final Fantasy XIV, and dozens of free titles that lower the barrier to entry. The new update signals that BioWare and Broadsword understand the stakes: lock players out too hard, and they’ll move on.
More freedom across the galaxy
The studio says this isn’t just about cosmetics or small quality‑of‑life tweaks. Star Wars The Old Republic now allows free players to access flashpoints, story content, and travel features that were previously gated. This puts the MMO closer to its competitors in terms of what a non‑paying player can realistically enjoy before deciding whether to subscribe.
Star Wars The Old Republic still saves its best for subscribers
The subscription remains intact, and it still brings extra rewards like Cartel Coins, unlimited operations, and higher credit caps. Even so, the new balance makes it clear that free players are no longer being treated as second‑class citizens. That shift could be what brings lapsed fans back into the orbit of the galaxy’s sprawling storylines.
A galaxy that finally feels open again
Star Wars The Old Republic launched more than a decade ago, and it’s weathered subscription dips, ownership changes, and a crowded MMO market. By opening the gates for free‑to‑play users, BioWare and Broadsword are betting that giving players freedom is the best way to keep the galaxy alive. The Force feels stronger when more people can wield it.

