Dragon Quest 7 Reimagined is coming back in style. Square Enix has shared new info about the remake, revealing upgraded visuals, a tighter combat system, and plenty of character-driven storytelling. This updated version lands globally on February 5, 2026, reviving one of the series’ most ambitious entries with a fresh look and feel.
Dragon Quest 7 Reimagined gets handcrafted visuals and cutscenes

The game now features a handcrafted diorama look that makes towns, dungeons, and characters feel like tiny figurines brought to life. Akira Toriyama originally drew the character designs, and the developers have now rebuilt them in 3D using a cozy but detailed art style.
In addition, dramatic cutscenes use the same stylized visuals to better showcase big story moments without losing the charm of the original game.
Story and features bring old-school adventure with new systems
Originally set on the quiet shores of Estard Island, the game follows a group of childhood friends who stumble upon ancient tablets that mysteriously send them through time. With each discovery, a new region becomes accessible, complete with its own people, history, and hidden secrets.
As the story moves forward, players travel between two timelines, revealing the truth about their world and the forces threatening it. Meanwhile, a new tab-based menu makes managing gear, vocations, and party details much easier.
For a break from the main quest, players can try the battle arena or play the returning Lucky Panel minigame for rare loot.
Dragon Quest 7 Reimagined characters are fully voiced
This reimagining includes full voice acting for the main cast:
- Protagonist (Isaac Rouse): A curious boy from Pilchard Bay
- Kiefer (Roly Botha): Prince of Estard and a fearless explorer
- Maribel (Becky Wright): A clever and confident childhood friend
- Ruff (Clare Corbett): A wild-hearted kid raised by wolves
- Aishe (Amrita Acharia): A sword-wielding dancer with a mission
- Sir Mervyn (Nicholas Boulton): A seasoned knight with a heroic past
Each character adds something unique, both in battle and in the story.
Battle system overhauled for speed and flexibility
Combat in Dragon Quest 7 Reimagined keeps the turn-based style but moves much faster. Weaker enemies can be defeated instantly on the map. Auto-battle and adjustable speed settings help keep the pace smooth.
A big focus is the vocation system. Each character can choose jobs that grant new spells, stats, and abilities. Later, you can even combine two vocations through a system called Moonlighting. This opens up more strategies and combinations in battle.
Here’s what makes combat more dynamic:
- Quick map-based encounters with weak foes
- Auto-battle and turn-skipping options
- Customizable tactics for each party member
- Powerful perk moves that activate when characters get “worked up”
These perks offer boosts or special attacks and can shift the outcome of tough battles.
Dragon Quest 7 Reimagined DLC adds costumes and classic bosses
Three optional DLC packs will launch alongside the main game:
- The Road of Regal Wretches ($5.99): Face off against legendary foes from the Erdrick Trilogy
- Luminary’s Livery ($4.99): A costume set featuring outfits from Dragon Quest XI
- Jam-Packed Swag Bag ($3.99): Slime weapons, XP/gold-boosting accessories, and handy consumables
Players can buy each DLC individually, and they should double-check to avoid making duplicate purchases.
In truth, Dragon Quest 7 Reimagined isn’t just polishing up the past. Instead, it’s reworking key systems, adding voice acting, and crafting a more welcoming experience for modern players, all while honoring the heart of the original. Ultimately, this remake doesn’t just revisit old memories; it rebuilds them.