Digital Foundry simulated how the leaked AMD FSR 4 Xbox Series X-compatible INT8 version would perform on consoles. This new version offers a significant potential advantage in frame rate and image quality, especially in certain scenarios. Let’s examine the results of this simulation using the active framework.
AMD FSR 4 Xbox Series X Compatibility and Differences
The official version of FSR 4 uses the FP8 format, which doesn’t support older RDNA architectures. However, the leaked INT8 version is compatible with the RDNA 2 GPUs found in the AMD FSR 4 Xbox Series X console. This compatibility allows access to the technology on a wider range of hardware. Therefore, AMD chose FP8, which offers greater dynamic range and stability.
In terms of quality, the INT8 version contains ghosting (aliasing) and temporal artifacts compared to the official FP8 version. However, FSR 4 INT8 offers significantly superior image upscaling quality compared to the previous-generation FSR 3. Therefore, there’s significant upgrade potential for players using FSR 3.
In terms of performance, FSR 4 INT8 is unfortunately slower than FSR 3 and Intel XeSS. For example, it only offers a 28% performance increase in Performance mode compared to 4K native resolution, while FSR 3 Performance mode offered a 29% faster boost.
Most notably, Digital Foundry ran a test of the Alan Wake 2 benchmark using Xbox Series X-like settings. In this test, FSR 4 Performance mode outperformed FSR 2 Balanced mode by approximately 4% in frame rate. Despite upscaling from a lower base resolution, it still delivered a cleaner image.
These results suggest a potential benefit for the Xbox Series X in some scenarios, as the console boasts a full RDNA 2 feature set and INT8 support.
Since PlayStation 5 consoles don’t offer INT8 support, it’s not expected that most multiplatform games will utilize the FSR 4 INT8 feature. Looking ahead, AMD has stated that it will release further updates for FSR 4 in the fall. This means that performance-boosting improvements could be coming for RDNA 2 and RDNA 3 hardware.
So, what are your thoughts on this potential advantage of AMD FSR 4 for the Xbox Series X? Share your thoughts with us in the comments!