Sony has confirmed that AMD FSR 4 support will arrive on the PlayStation 5 Pro sometime in early 2026. This will bring sharper visuals and better frame generation to upcoming titles, though it won’t be as simple as flipping a switch.
PlayStation 5 Pro gets AMD FSR 4 support in Q1

Leaker Moore’s Law is Dead recently stated that the update would land in the first quarter of 2026. This could arrive alongside or just after support for RDNA 3 GPUs. While unofficial, the claim aligns with comments made by Mark Cerny, Sony’s Lead System Architect, who confirmed that FSR 4 is in the pipeline for PS5 Pro.
AMD FSR 4 support won’t be full-featured at launch
The PlayStation 5 Pro lacks FP8 support, which means the system won’t run the exact AI models used in RDNA 4 GPUs. Because of this, Sony’s implementation of AMD FSR 4 support will need some adaptation. Some features may be scaled down or reworked for compatibility.
Its support may require game patches
Current games won’t benefit from the update right away. Unlike PC, where DLL files can be swapped easily, PlayStation’s upscaling tech doesn’t support system-level DLL replacements. This means developers must patch their games individually to enable support.
Here’s what we know so far:
- FSR 4 will work with PS5 Pro in early 2026
- Hardware limitations may reduce some features
- Older titles need manual patches
- Frame generation and AI features could vary
- New games may be built with FSR 4 from day one
AMD FSR 4 support shows Sony’s focus on visual fidelity
While this upgrade won’t transform every game instantly, it does reflect Sony’s push to keep the PS5 Pro competitive. AMD’s latest upscaling tech may need fine-tuning, but for new games built around it, the visual payoff could be huge.