Update 57.12 was launched for Ark Survival Ascended, which brought several fixes and improvements. The action-adventure survival video game was developed by Studio Wildcard in 2023. Generally, the game has a regular update schedule and offers players a better gaming experience. For instance, the latest version arrived a while ago and fixes crashes. Here are the details.
Ark Survival Ascended Update 57.12 Patch Notes
Current ARK Official Server Network Servers Version: v57.17
v57.12 (57.1 PS5 Clients) – Major version for Servers and Clients – 12/20/2024
NEW COMPANION
- Armadoggo
- Forge an unbreakable bond with your ultimate survival companion! More than just a pet, Armadoggo digs for treasure, fetches items, and protects you from harm, with powerful armor attachments to further enhance their abilities. And, yes, you can pet the dog!
NEW VEHICLES
- BattleRigs
- Your key to Wasteland conquest! Customize these powerful, highly modular, all-terrain war machines with a variety of attachments and heavy-duty turrets, then blaze your own trail of destruction. Over 10,000 possible variations!
NEW WEAPONS & TOOLS
- Explosive Spear
- Stick it to your enemies! This devastating weapon combines brutal melee combat with explosive power, detonating for maximum carnage.
- Extinguisher Grenade
- Douse the flames of combat and snuff out your enemy’s ambition! This unique grenade releases a cloud of fire-suppressing gas, instantly extinguishing fires to give you the upper hand.
NEW STRUCTURES
- Bladewasp Hive
- Keep the skies clear! This organic turret unleashes defensive swarms to defend your base, deterring pesky creatures and bringing down even the mightiest flyers.
- Bio-Grinder
- Maximize your dino gains! This massive structure extracts every last resource from organic fodder, biodegrading it into valuable kibble and raw materials.
- Lights & Lamps
- Light up the night! Survive in style with a range of rugged, flame-powered lights and fires for your Wasteland base.
- Makeshift Megalab
- The pinnacle of scientific achievement! Unlock the secrets of advanced crafting in this state-of-the-art laboratory.
- Tribe Tower
- Forge a legendary legacy! Unite your tribe, construct this awe-inspiring monument, and defend it to secure your place among the ARK elite.
- BattleRig Garage
- Gear up and roll out! This fortified garage is your command center for building, customizing, and unleashing your BattleRigs on the Wasteland.
NEW STRUCTURE AND COSMETIC SETS
- Wasteland Skins
- Give your structures a gritty, post-apocalyptic makeover with these rugged new skin including a table, chair, and bench.
- Wasteland Structure Tileset Skins
- Transform your base! A post-apocalyptic structure tileset including various pieces like ceilings, doors, walls, floors, and more.
NEW PLAYER CHARACTER COSMETICS
- WarPig Outfit Set
- Includes Hat, Shirt, Pants, Gloves and Boots
- Warlord Outfit Set
- Includes Hat, Shirt, Pants, Gloves and Boots
- Crocosaurus Hat
- Motorhead Hat
- BucketFace Hat
Remastered all legacy Extinction creatures, items, structures and environment.
New Creature (Extinction)
- Dreadnoughtus
New Wild Babies
- Armadoggo (Bob’s Tall Tales)
- Gacha
- Velonasaur
- Tek Raptor
- Tek Stego
- Tek Parasaur
- Tek Rex
New Additions
- Extinction’s ascension now awards maximum player levels similarly to other ascensions
- King Titan will now appear once a day, wandering the wastes for a short period of time. Defeating him will award everyone who participated, including a chance of new cosmetic rewards
- Default time for Unofficial servers and Singleplayer is set to spawn at 19:00:00 Local Time
- Official server spawn times:
- EU 19:00 UTC
- NA 00:00 UTC
- OC 06:00 UTC
- ASIA 03:00 UTC
- Unofficial server owners can override this with “WorldBossKingKaijuSpawnTime=19:00:00” in the GameUserSettings.ini under [ServerSettings]
- Element dust/shard conversion recipes that are usually found within Extinction’s city terminals have also been added to the Tek Replicator
- Meks are now spawned in the world immediately when crafted
- New Hangar & Barn doors for each tileset
- Improved Tek Bridges
- SIR-5rM8 can now wear hats
- Added a headshot multiplier to several creatures that did not have one previously
- Endless OSDs (Legendary) will now award endless rewards instead of capping at around wave 13
- Element reward from bosses across all maps have been increased by 20%
- Pegomastax now have a toggleable ability to automatically pick up Gacha crystals in a radius that scales with its level
- The distance that other pairs of Gacha can be near to each other without causing unhappiness has been reduced by 33%
- Gachas will become unhappy within caves
- Developer Note: These changes aim to address concerns about the impact of Gacha farms, particularly its tendency to encourage the use of scripts and bots for competitive advantage. This aligns with our focus on creating more opportunities for players to both defend and attack valuable targets outside of caves. We recognize the value players placed on the element income provided by Gachas and hope the Pegomastax’s new ability, reduced spacing requirements between Gacha pairs, and increased element rewards from bosses across all maps, will help offset the increased risk of maintaining Gacha farms.
- Unofficial server owners can override this with “ForceGachaUnhappyInCaves=false” in the GameUserSettings.ini under [ServerSettings]
- Added a config for unofficial server owners to override the cooldown for Armadoggo to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0.
- “ArmadoggoDeathCooldown=3600” in the GameUserSettings.ini under [ServerSettings]
- Additional Server related params/config options for using a “usestore” save system which combines player profiles, tribe data, and the world save into one single file. Note: This is not new, but not previously documented to our knowledge and what we use on our Official Network.
- -converttostore (imports the current player and tribe data into the .ark save file)
- Run with -converttostore -usestore and then the next time you relaunch, you should not need -converttostore as all the data will be integrated.
- Important to note: .arkprofile & .arktribe files are not automatically deleted after conversion so should be deleted manually if you want to save storage space.
- -usestore (utilizes a different saving method that stores player and tribe data inside of save files)
- Important to note: when rolling back save data simply do as normal and all the arkprofile and arktribe data will be in sync with the backup save already.
- -converttostore (imports the current player and tribe data into the .ark save file)
Bug Fixes
- Fixed Bronto’s feet sometimes deforming when attacking targets from behind
- Fixed an issue that would sometimes cause players to disconnect when accessing the inventory of a creature that has a rider
- Adjusted the depth at which Basilo will start taking damage on The Center to fix them taking damage when at the surface at some locations
- Fixed Karkinos being blocked by small creatures
- Fixed creatures being carried in Karkinos’ right claw causing issues for movement
- Fixed Megalosaurus gaining sleep debt when awake on Aberration
- Fixed Treasure maps not showing the treasure ping location correctly
- Fixed Treasure maps sometimes not activating
- Fixed Treasure chests preventing inventory access of objects above it
- Fixed Reaper King babies not damaging players correctly
- Fixed an issue that caused different carrier traits to add their weight reduction to each other
- Fixed Archelon cloning costs being too high
- Fixed Thorny Dragon’s audio attenuation
- Fixed Chibi Bulbdog’s Pumpkin being too large
- Fixed Fire Wyvern wearing a Bone costume having invisible fire breath
- Fixed Bone Stego costume jaw clipping
- Fixed a KB&M issue on PlayStation that prevented items from being dragged in the inventory
- Fixed Raptor Pin animation not displaying for some clients
- Fixed being unable to unequip armor while near the inventory slot cap
- Fixed player character’s legs bending oddly when on rafts
- Fixed Photo Mode camera jitter when attached to players & creatures
- Fixed Parasaur’s turret mode VFX not persisting when leaving render
- Fixed an issue with Aberration’s supply crate beam VFX
- Fixed Zeppelin spawning issue while using some languages
- Fixed saddle clipping with Gallimimus’ saddle
- Fixed a typo in Spear’s description
- Fixed some text discrepancies for creature traits
- Fixed several false positive anti-mesh locations on The Center
- Fixed several map holes on The Center
- Fixed several server crashes
- Fixed several meshing exploits
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