High rent prices, both in the world and in the popular city-building sim Cities: Skylines 2 (C:S2), a popular city building simulation. Developer team Colossal Order has come up with an interesting solution. Do you think it can be applied in real life? 😅
Cities: Skylines 2’s innovative solution to the rent problem: Virtual landlords removed
The problem of high rent in C:S2 is being addressed with the “Economy 2.0” update. The developers have removed the virtual landlords from the game and split the maintenance costs of buildings equally between tenants. In addition, a new and simple formula was introduced for rent calculations: Rent = (Land Value + (District Type * Building Level)) * Plot Size * Area Multiplier.
If the tenants in the game have enough income and are cash-strapped, they will not complain and will reduce their consumption. But if their income is not enough, they will look for cheaper housing or leave the city. The developers suggest that players provide jobs for their citizens to solve the rent problem.
In a way, the update offers players a different perspective on city planning and economic management. It may be instructive for us to see how real-world rent problems are handled in the game world.
Players note that building smaller houses can alleviate the rent problem. “Build smaller sized houses,” said one player, noting the lack of starter housing in large cities.
This suggestion is a solution that also applies in the real world. In the real world, the algorithms used to determine rental prices cause large landlords to raise them.
Cities: Skylines 2 is taking important steps to solve the rent problems of its virtual citizens with the “Economy 2.0” update. How do you think this rent problem can be solved in the real world and even in your country? Please don’t forget to share your thoughts with us in the comments section below.