Games

    CS2 November Update Patch Notes

    Let's dive deep into the CS2 November update patch notes. Here are the details about the latest update, which was released a while ago.

    CS2 is a multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fifth game in the Counter-Strike series. Valve regularly updates the game with smaller balancing patches and larger content additions. Valve has just rolled out a new update for CS2, which focuses on minor things that increase the gameplay. Check out the CS2 November update patch notes below.

    CS2 November Update Patch Notes

    CS2 February 7 Update Patch Notes

    [ GAMEPLAY ]

    • Various adjustments to bullet hit feedback.
    • Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
    • Jumping in place on a sloped surface will no longer result in players sliding a short distance.
    • Fixed a bug where C4 could be defused from any height.

    [ ANIMATION ]

    • Fixes for IK logic to improve third-person feet posing, especially on slopes.
    • Fixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
    • Reduced animation-related network bandwidth usage.

    [ MATCHMAKING ]

    • Added more detailed matchmaking stats for players who try to find a match at off-peak times of day.

    [ MISC ]

    • Activating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.

    [ MAPS ]

    Office

    • Fixed geometry in the problematic jumping corner.

    Ancient

    • Reworked collision on the staircase to A-main for better player movement.
    • Removed a tree that was creating a distracting shadow at A site.
    • Adjusted collision to better match visible geometry so that players can hug the walls more closely.
    • Fixed a few lighting bugs.
    • Reduced shadows to increase perf in some areas.
    • Fixed some spots in house where you could get stuck.
    • Fixed collision gap at the bottom of B ramp.
    • Fixed some disappearing mesh.

    Nuke

    • Fixed some lighting errors on lower graphics settings.

    Anubis

    • Fixed a gap in geometry.

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