Valve just fired off its boldest signal yet to CS2 creators. The new Call to Arms-ory update invites artists to design weapon skins, charms, and stickers under a revamped system with flat payouts up to $35,000 per item. And that’s just for starters.
CS2 artists can now choose a $35,000 flat payout

Under the new model, creators submitting to the CS2 Workshop will face a choice: stick with the traditional revenue-share route or opt into Valve’s new one-time licensing system. If chosen, Valve pays $35,000 for each accepted weapon skin, and $6,000 apiece for accepted stickers and charms.
The twist? Once a creator agrees to these Supplemental Terms, Valve locks in the rights. That means your item could be added to places it couldn’t before like The Armory, a $15.99 battle pass system introduced in 2024.
Arabian, espionage, and food themes headline the CS2 update
This new call to arms is more than just a payment shakeup. Valve’s asking for themes inspired by Arabian mythology, spy fiction, and even fruits and vegetables. It’s an open invitation to get weird, slick, or stylized whatever fits the skin.
Valve also added new tools to push creativity further. A revamped Paint Kit called Custom Paint Job Extended brings iridescence and other effects to the mix. Plus, a new charm base model, Dr. Boom, is available for artists to customize for upcoming charm collections.
What creators need to know to join Call to Arms-ory
To get in on this system, artists must:
- Use the updated CS2 Workshop tools
- Select “Enlistment” under Call to Arms when submitting
- Tag the submission with the correct theme
- Agree to the new Supplemental Terms if choosing a flat payout
- Re-upload existing Workshop items to qualify under the new system
Guaranteed cash or long-term revenue? Creators split on the tradeoff
Naturally, this update has sparked debate. On one hand, $35,000 upfront is life-changing money especially for artists whose work might never hit viral status. On the other, some argue that popular skins have earned far more through the existing case sales model over time.
Either way, skin submissions are already rolling in, and the change represents a serious shift in how CS2 values its creator ecosystem. Valve’s offering something simple but rare in gaming: a clear deal, upfront. For some, that’s worth everything.

