Update 1.03.57708 has arrived for Darkest Dungeon II, and here are the patch notes. The game has been around for a few days, and looks like it’s receiving another update. The latest version is named Version 1.03.57708 and focuses on several changes to increase the gameplay. Scroll down the article for more details.
Darkest Dungeon II 1.03.57708 Update Patch Notes
We’ve just pushed a new build to the coming_in_hot branch. This new build contains our localization, as well as an architectural change to the base game.
We ask that if you play this build and notice any issues, either with regular gameplay, or with the localization, to please submit a report in game using the F5 button (or by clicking the Feedback button in the Options menu). Alternatively, you could post your findings in the Feedback channel on our Discord: https://discord.gg/darkestdungeon
If you missed the game’s previous version, you can check out below.
We’ve pushed a new build to the coming_in_hot branch that includes the following changes:
- Fixed an issue that prevented some Flagellant Hero Goals from completing correctly on Paths other than Wanderer
- Updated controls to care about if the party or roster is selected for cycling purposes
- Update controls with the new sidebar panels (path UI and loadout panel UI)
- Fixed backspace misplacing text during party loadout renaming
- Death’s Head: variant that adds Strength, Block Plus, and -2 Stress now also has Remove All Weak tokens upon entering Death’s Door
- Inevitable End: Removed speed condition for removing negative tokens when hit and now removes all Weak tokens instead of 1 Weak token and 1 Vulnerable token
- Fix for Cultist Exemplar rendering in front of heroes during impacts
- Hellion: Fixed an issue with one of her low health DMG buffs no longer applying