DayZ has been around for several years, and it seems like it received quite good reviews from the gaming committee. The developer and publisher Bohemia Interactive keeps the game alive thanks to regular patches. A while ago a new version kicked out and does the same thing as previous ones. Check out DayZ 1.27 Update 3 patch notes down below.
DayZ 1.27 Update 3 Patch Notes

FIXED
- Fixed a duplication exploit (https://feedback.bistudio.com/T187421 – private)
- Plants in garden plots would stop growing after a server restart. (https://feedback.bistudio.com/T189434)
- A light attack while running would incorrectly cause a heavy attack with stagger
- Under certain conditions base building objects would despawn on server restart
- Inventory containers where cut off when a container had max columns (10) in a row on certain resolutions (e.g. 1366×768) (https://feedback.bistudio.com/T189207)
- Player may be unable to connect to a new server after disconnecting (T182340, T182316, T182304, T182260, T182313, T182311 – private, T183634)
CHANGED
- Made the sway stabilization while holding breath more forgiving at most stamina levels
- Temporarily disconnected item falling on basebuilding deconstruct/destroy events
SERVER
- REVERTED: Inclusion of cheatCheck in the cfgignorelist.xml would result in overlapping objects being deleted. This was reverted due to false positives, keeping this setting in your config file will result in connected objects being wiped on restart.
DayZ is available on Microsoft Windows, Xbox One, PlayStation 4.