Konrad Tomaszkiewicz, best known for directing The Witcher 3, has weighed in on the ongoing debate surrounding artificial intelligence in game development. While AI continues to make waves in the industry, Tomaszkiewicz doesn’t see it as a replacement for human creativity. In a recent conversation with Eurogamer, he stated that games made by AI will have “no soul.”
Games made by AI should support, not replace, creators

Tomaszkiewicz is not entirely opposed to AI. In fact, he used it during early testing phases of his current project, The Blood of Dawnwalker. AI-generated voices helped him visualize character interactions before hiring professional actors. That said, he draws a clear line when it comes to creative work.
He explained that AI should remain a tool, something closer to Google Translate than a creative engine. According to him, it can help simplify workflows but shouldn’t generate content that relies on stealing from human-made art.
Why games made by AI fail to capture human depth
For Tomaszkiewicz, creativity isn’t just about code or efficiency. It’s about emotion, nuance, and personality qualities he says AI simply can’t replicate. “Creative people will never be replaced by AI,” he asserted. Even if AI can mimic styles or generate assets, it lacks the emotional intelligence required to deliver something truly meaningful.
Human creativity brings soul to video games
The director emphasized that great games succeed because they resonate on an emotional level. Developers inject personality into everything from dialogue to pacing to subtle animations. Without that human touch, the result may look like a game, but it won’t feel like one.
Here’s what Tomaszkiewicz believes AI should and shouldn’t do:
- ✅ Assist with workflows
- ✅ Speed up prototyping
- ✅ Offer translation or testing tools
- ❌ Generate final assets or full experiences
- ❌ Replace writers, artists, or actors
Games made by AI raise big questions for the industry
While AI continues to evolve, its role in game development is still up for debate. Tomaszkiewicz believes the technology should help creators, not sideline them. Whether or not the industry will follow that principle remains to be seen, but if the future is filled with games made by AI, some developers fear we’ll lose more than just originality. We’ll lose the soul.

