Hellish Quart is a sword-fighting video game by Polish developer Kubold. The game is a 1v1 battle of two sword-wielding players who fight until the opposing player is severely injured. The game receives updates at regular intervals, and a new one showed up a while ago. If you’re looking for patch notes for Hellish Quart, then you’re at the right place. Check out the Hellish Quart 2025.03.03.0 update patch notes below.
Hellish Quart 2025.03.03.0 Patch Notes

Hellish Quart pre-alpha v.2025.03.03.0
FIX:
– Father Zera, Isabella: fixed regression, where the attack range animation blending did not work
– Marta: fixed regression: Cloth not turning on in the final build
– Jan: attack animation variables – paying off some technical debt
TWEAK:
– Sim-attack slo-mo feature: you can turn it on or off in the Weapon Type menu and the Story Mode menu now too, as well as in Gameplay Options
– Sim-attack slo-mo feature: added a “clock” sound cue and a little exclamation mark UI icon, to make it more obvious that the time slows down on purpose, to show the incoming hit or miss better, and not because your PC can’t handle the framerate
– Sim-attack slo-mo feature: turns back to normal time right after the active frames of the attack finish, instead of a pre-set amount of time (the obsolete option to set slo-mo time is gone from Options too)
– Sim-attack slo-mo feature: has a 5 second cooldown, to prevent it from happening all the time, if both fencers choose to attack simultaneously all the time