Mastercard says it’s not behind the sudden bans of adult games on Steam, but new statements from Valve suggest otherwise. The credit giant appears to be distancing itself publicly while privately enforcing rules that dictate what games can and can’t be sold. The story’s less about porn, more about quiet financial power.
Mastercard denies responsibility but Valve pushes back

After developers accused Mastercard of getting their games banned, the company issued a vague statement: it doesn’t “directly” demand removals. But Valve’s Erik Peterson clarified that the bans are very much tied to Mastercard’s rules. If Steam wants to accept Mastercard payments, it has to follow those restrictions.
Mastercard enforces policies through payment intermediaries
The trick is in how the control works. Mastercard doesn’t call Valve and ban games. Instead, it imposes rules on payment processors who then pass them to platforms like Steam. This adds layers between the rulemaker and the enforcement, letting Mastercard avoid direct blame while still shaping what content gets through.
Valve explains the adult game crackdown
Valve says the titles in question failed Mastercard’s “special rules for adult content.” These aren’t vague community guidelines they’re financial compliance policies. If Valve ignores them, it risks being cut off from Mastercard’s payment rails entirely. That’s not a threat most platforms can afford to test.
How payment networks quietly shape digital content
It’s not just about Mastercard. Visa, PayPal, and others have long histories of pushing content moderation through backend pressure. In this model, platforms aren’t banning games on moral grounds they’re protecting their ability to process your payment. Free expression doesn’t always square with cardholder policy.
This isn’t new but it’s getting worse
Financial censorship has been creeping in for over a decade. Adult sites, sex worker platforms, and controversial artists have all seen access cut off not by law, but by banks and card networks. Now, it’s hitting indie games. The rules haven’t changed. What’s changed is who gets caught in the net.
- Mastercard claims no direct bans, but sets strict adult content rules
- Valve confirms bans are tied to those payment standards
- Developers have no clear appeals process
- Other payment networks have similar restrictions
- Content moderation is happening upstream, not just on platforms
Mastercard’s quiet control isn’t invisible anymore
You don’t need to delete a game to kill it. Just block the checkout. Mastercard might not be handpicking which Steam titles get banned but its rules are doing the work anyway. As pressure builds, the company’s denials feel less like clarity, and more like cover.
When the money moves the rules, no one admits who pulled the string.