No Man’s Sky is an action-adventure survival game developed and published by Hello Games in 2016. The game was met with plenty of excitement and stayed alive thanks to regular patches. The developer deployed a new patch a while ago with several bug fixes. For a better gameplay experience, it’s recommended to install. Check out the No Man’s Sky 5.64 update patch notes down below.
No Man’s Sky 5.64 Update Patch Notes

Hello Everyone,
Thank you to everyone playing No Man’s Sky – Relics, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.64, which is now live on PC and PS5, and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed a cross-save issue that could prevent rewards from being accessed across all save games.
- Fixed a crash that could occur when base building.
If you missed the game’s previous version, you can check out below.
Bug Fixes
- Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
- Fixed an issue which could result in very long load times when loading onto a planet.
- Fixed a crash that could occur when using the mining laser while in an exocraft.
- Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
- Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
- Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
- Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
- Fixed a lodding issue with relic skulls.
- Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
- Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
- Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
- Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
- Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
- Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
- Fixed an issue which caused wonders and the catalogue to appear empty.
- Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
- Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
- Fixed an issue which caused placeholder text to appear in the catalogue.
- Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
- Improved texture streaming on PS4.
- Improved stability of fossil exhibits when viewed by a remote player.
- Fix for rare crash when generating a settlement after a warp.
- Fixed a number of other crashes.