Planescape: Torment, one of the most celebrated RPGs of its era, is finally receiving new life thanks to a fan-made expansion. A group of Polish modders has announced Blizzard in Baator, described as the game’s “first ever” unofficial DLC.
A new chapter for Planescape: Torment

Released in 1999 by Black Isle Studios, Planescape: Torment set itself apart from Fallout and Baldur’s Gate with its surreal world, strange companions, and emphasis on dialogue over combat. Its influence echoes in modern RPGs such as Disco Elysium, but new adventures have been scarce until now.
What Blizzard in Baator adds
The new unofficial DLC expands the base game with both restored content and brand-new areas. Here’s what players can expect:
- A journey with The Nameless One and his companions through new regions of Sigil.
- Exploration of the Nine Hells, including the Frozen Wastes of Cania.
- A mix of new quests, branching dialogue, and lore woven into the original story.
- Cut content restored, giving players a chance to experience elements originally scrapped.
Why this matters for RPG fans
Mods have kept Planescape: Torment alive for decades, but Blizzard in Baator marks the first attempt at a full expansion. While unofficial, it aims to deliver the same kind of narrative-driven experience that made the original a cult classic.
For fans who thought they’d seen all that Sigil had to offer, this project could make revisiting the game feel like discovering it anew.
Beyond nostalgia, Blizzard in Baator highlights how passionate communities can extend the life of classic RPGs long after their studios move on. By blending restoration with fresh design, the project shows how fan-driven work can feel like a natural continuation rather than a simple mod potentially setting a precedent for other beloved games from the CRPG golden age.