New details have emerged about the portable PlayStation 6 console that Sony is working on. Although the official statement has not yet been made, information from sources provides important clues about the graphics unit and performance features of this model.
PlayStation 6 will come with artificial intelligence feature
A different version of AMD’s RDNA5 architecture, codenamed gfx13, will be used in the portable PlayStation 6. This new APU will feature artificial intelligence-supported scaling technology for the first time in the industry. This technology will ensure that visuals are kept at the best level in games despite the limitations of the hardware.

We can say that the memory structure of the console is also quite remarkable. 16GB LPDDR5X RAM is about one-third of the memory bandwidth of the original PlayStation 5. However, the 4MB L2 cache and 16MB MALL cache will be designed to increase overall efficiency. In this way, performance optimization is aimed despite the limited hardware resources of the portable device.
It has been confirmed that the performance of the portable PlayStation 6 will be quite low compared to the original PS5. In addition, the low energy mode that Sony will soon release is designed specifically for this portable console and is configured to limit performance. It is thought that this mode aims to extend the battery life of the portable device.
Sony has not yet made an official statement about the portable PlayStation 6. However, the information received indicates that the console focuses on optimizing the mobile gaming experience with artificial intelligence-supported technologies.
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