Warhammer 40K: Darktide is a first-person action game set in the Warhammer 40K universe, developed and published by Fatshark. It was released for Microsoft Windows on 30 November 2022. The release for Xbox Series X/S will be revealed by Paul Naylor of the entertainment zone at a later date. The game has received a new update named March 23rd, which focuses on several fixes. As seen, the latest version does not offer major things. Check out the Warhammer 40K: Darktide Hotfix 32 patch notes below.
Warhammer 40K: Darktide Hotfix 32 Update Out Now, Patch Notes
Here are the notes for Hotfix #32 which just went live on Steam and will be out shortly on our other platforms!
- Fixed a crash which would happen when reaching the mid-event in the Warren 6-19 mission if the “Mostly ranged Enemies” Maelstrom modifier was active.
- Fixed an issue where the crash reporter was assigning the wrong category to crashes.
If you missed the game’s previous version, you can check out below.
Devoted Rejects,
Here are the patch notes for 1.2.21, which just went live on Steam.
- Tweaked the damage values of fire damage from enemy Scab Bombers and Scab/Tox Flamers
- Tick interval changed from 0.2 to 0.35.
- Damage scale per tick from [1, 1.25, 1.5, 2.0, 2.25, 2.5, 3.0, 3.25, 3.5} to {1, 1, 1, 1.25, 1.25, 1.3, 1.35, 1.5, 1.5, 1.6, 1.75, 2.0, 2.25, 2.5, 3.0, 3.0, 3.25].
Dev Note: The speed and intensity of the damage ramp up will now be much slower. Fire surfaces will remain very dangerous, but only when standing over them for a prolonged amount of time.
- Fixed a crash which could happen when browsing the Social menu.
- Fixed a crash which could happen when using or swapping Stimm items.
- Fixed a crash which could occur when attacking the tanks in the Warren 6-19 mission finale with a Zealot Artemia Mk III Purgation Flamer.
- Fixed an issue with the Cadia Mk XIIIg Assault Chainsword where the Impact inflicted by activated sawing attacks was lower than intended.
Dev Note: Now the values will be aligned to the Cadia Mk IV Assault Chainsword.
- Fixed an issue where having a Grimoire equipped would prevent players from picking up Stimms.
- Fixed an issue where the portrait picture of the player was not updated immediately after performing changes in the Mourningstar.
- Fixed an issue where some of the new foldable shovels introduced in The Traitor Curse Part 2 Anniversary Update were missing attack trail visual effects:
- Munitorum Mk III Sapper Shovel
- Munitorum Mk VII Sapper Shovel.
- Fixed an issue where the Ogryn “Convict Garb (all variations)” upper body cosmetics would display a black shoulder patch instead of the intended colour.
- Tweaked the logic for interaction points in the Mourningstar (e.g. Mission Board, Shrine of the Omnissiah).
- The interaction will now be more easily accessed without having to point the camera in a very specific direction.
- Added a small rev motor sound to the Orestes Mk XII Assault Chainaxe light attacks.