CS2 is a multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fifth game in the Counter-Strike series. Valve regularly updates the game with smaller balancing patches and larger content additions. Valve has just rolled out a new update for CS2, which focuses on minor things that increase the gameplay. Check out the CS2 February 8 Night update patch notes below.
CS2 February 8 Night Update Patch Notes
[ MISC ]
- Fixed a bug where some inputs were acting as if they were released prematurely
If you missed the game’s previous version, you can head down and see its patch notes.
[ ARMS RACE ]
- Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[ SMOKE ]
- Adjusted visibility of player silhouettes in smoke
- Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[ ANIMATION ]
- Various bug fixes and tweaks to inspect animations
[ MAPS ]
- Fixed a bug where doors spun the wrong way on several maps
- Nuke:
- Fixed vis regressions
- Ancient:
- Fixed pixel gap looking into bombsite B from T Side
- Anubis:
- Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
- Enabled collision on ledge meshes at Sniper’s Nest to prevent dropped weapons clipping through them
- Mirage:
- Fixed collision in Palace where bomb could be thrown into an unreachable area
[ MISC ]
- Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn’t be bound
- Fixed an issue preventing some older demos from playing back
- Various crash fixes