Games

    Ghostbusters Spirits Unleashed 1.5.1 Update Patch Notes

    The 1.5.1 update launched for Ghostbusters: Spirits Unleashed. The latest patch brings a bunch of bug fixes and improvements.

    Ghostbusters: Spirits Unleashed is a 2022 action video game developed and published by IllFonic. An asymmetrical multiplayer game based on the Ghostbusters media franchise, it is set after the events of Ghostbusters: Afterlife and focuses on players tackling matches either as a ghostbuster trying to capture ghosts, or a ghost trying to haunt a location. The game receives a new update named version 1.4.1 and it brings several changes. Check out the Ghostbusters: Spirits Unleashed 1.5.1 update patch notes.

    Ghostbusters: Spirits Unleashed 1.5.1 Update Patch Notes

    General

    • Various Crash fixes
    • Various Localization issues fixed
    • Fixed an issue where certain cinematics were not displaying properly at lower video settings 
    • Made improvements and fixes to various locations in Courthouse
    • Fixed various locations that could cause players to become stuck
    • Fixed various locations that could cause the Drudges to become stuck
    • Fixed an issue where certain possessables would have their particle effects loop after being destroyed
    • Fixed an issue where certain locations had walls that would become invisible at a distance

    Busters

    • Added the option to remap the Buster’s Trap Minion minigame in the Controls menu
    • Fixed an issue where the R.T.V. would not behave properly when switching in and out of the R.T.V. control view
    • Fixed an issue where the Ghost VO would not play for the Busters during the end of match cinematic when the Ghost wins
    • Fixed an issue where the Ecto Goggles could cause the Buster’s character model to not behave properly
    • Fixed an issue where the Buster would temporarily not be able to use their gear after being downed by a Trap Minion
    • Fixed an issue where the Buster’s Proton Pack could not vent after using the P.K.E blast 
    • Fixed an issue where certain attachments were causing heat generation to not work properly
    • Fixed an issue where the Ecto Zapper attachment would sometimes not work properly as a client
    • Fixed an issue where the Seismic Proximity Pedal attachment would sometimes have an inconsistent recharge rate

    Ghosts

    • Removed the ability for Ghosts to possess and place rifts into various large possessable objects

    Glutton

    • Fixed an issue that was causing the Glutton to become invisible

    Possessor

    • Fixed an issue where the Possessor could possess a buster after the match has already ended
    • Fixed an issue where the Hellion’s Charging Chaos was not getting canceled when tethered during windup. 
    • Fixed an issue where the Hellion’s Charging Chaos would have it’s cooldown reduced when charging into a wall
    • Fixed an issue where the Terror Sentinel was able to place more than the maximum amount of Trap Claws on the map 
    • Fixed an issue where the Scuttle’s Malevolent Vortex was not cancelable during windup Reduced Phase energy cost  
    • Reduced Scuttle’s Malevolent Vortex health Increased slime dealt to Busters from Terror Sentinel’s Trap Claws

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