Hunt: Showdown is a first-person shooter video game developed and published by Crytek in the past years. In the game, the player assumes the role of a bounty hunter who must kill a mythical monster in order to claim the bounty and survive long enough to reach an extraction point. The game receives patches regularly and a while ago a new one showed up. Check out the Hunt Showdown 1.13 update patch notes down below.
Hunt Showdown 1.13 Update Patch Notes
Bug Fixes
- Fixed an issue that caused the rain effect to often disappear on AMD GPU machines completely, after round start.
- Fixed an issue that caused the rain fall effect to be darker with post-processing effects off.
- Fixed an issue that prevented rain from rendering at random positions on all maps.
- Implemented a potential fix for the rare issue that caused Players to spawn away from their teammates or with enemy Hunters.
- Fixed an issue that caused Instinct to react to already extracted Hunters.
- Fixed an issue that caused all Burn Traits to be restored after use in a mission upon a successful extract.
- Fixed an issue that did not properly remove Burn Traits used in a mission.
- Fixed an issue that caused Incendiary Ammo to deal less damage than intended during heavy rain.
- Fixed an issue that caused the Drilling base and Flechette shotgun spread to be incorrect.
- Fixed an issue that caused the Drilling to not count towards challenges that require the use of rifles.
- Fixed an issue that played the rain audio while not in a rain mission.
- Fixed an issue that incorrectly showed the Questlines as active for some Players.
- Fixed an issue that caused the Combat Log to show instead of hide Player Names by default.
- Fixed an issue with Bomb Lance Dragon Breath ammo not progressing the Challenge of killing an Armored, Hive, or Hellhound with fire.
- Fixed an issue that allowed rain to be audible in the basement of Blanchett Graves.
- Fixed an issue that allowed used Traces to be interactable after a reconnect.
- Fixed a localization issue with the Death Cheat description not mentioning that Pledge Marks are lost upon trait triggering.
- Fixed a localization issue with “Ewes Horn” charm name not being translated in Portuguese.
Console only Bug Fixes
- Fixed an issue that blocked players from being able to hear other players during gameplay on XBOX