Hunt: Showdown is a first-person shooter video game developed and published by Crytek in the past years. In the game, the player assumes the role of a bounty hunter who must kill a mythical monster in order to claim the bounty and survive long enough to reach an extraction point. The game receives patches regularly and a while ago a new one showed up. Check out the Hunt Showdown 2.2.0.1 update patch notes down below.
Hunt Showdown 2.2.0.1 Update Patch Notes
Update 2.2.0.1 is live! Check out the full list of changes below.
- Fixed multiple crashes and freezes that occurred rarely and had a very low reproduction rate
- Fixed an issue when the party host extracts, other members get disconnected prematurely before the timer runs out
- Fixed an issue where the “Hex Breaker” hands did not glow when using the dark sight boost
- Fixed an issue where the ear ringing effect remained indefinitely after extraction, only resetting when entering the next mission and firing a weapon
- Fixed an issue where using Shadow Leap and dying causes Hunter health to continue draining after being revived
- Fixed an issue where disconnecting and reconnecting during a game caused Vivox to stop working on consoles. On Xbox, players were unable to speak or hear others. On PS5, players could hear but not speak
- Fixed an issue preventing the Auto-4 Shorty from unlocking
- Fixed wrong damage stat for Vetterli Silencer to display 125 instead of 130
- Clarified how the buy pop-up functions
- Balance adjustments
- Shredder changes:
- Pledge Mark cost increased from 5 to 9
- Saw Blade Extra Ammo reduced from 12 to 6
- Frag Blade proximity radius has been halved
- Frag Blade explosion radius has been halved
- Fast Fingers: Cost increased from 4UP to 6UP
- Levering: Cost increased from 4UP to 7UP
- Shredder changes: